Open every day, at every hour Admission free 11,702 servers and 66,491 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,124Acc. 2026.1124

DutchRust PVE Zombies | Raidable Bases

Rust server · in the archive since 13 September 2026

Online 5.9.101.147:28015 checked 11m ago

monthly wipes moddedoxidepve
To visit
Players now 5/ 75
7% full
7-day average7peak 21
Rank#1,124top 5%
Last wipe26d agoThu 1 Oct, 17:58 UTC · monthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:58 UTC FW26d ago
    Peak
    33
    Crowd
    –
    Lasted
    running
    Players before
    9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

33wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs DutchRust PVE Zombies | Raidable Bases?

The dutchrust.eu hostname DutchRust PVE Zombies | Raidable Bases publishes is not used by any other server we track.

What do the server tags on DutchRust PVE Zombies | Raidable Bases mean?

The game's server browser reads these tags published by DutchRust PVE Zombies | Raidable Bases: gmvanilla (Game mode): Vanilla survival is the mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^r (Roleplay): The server is run for roleplay; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include DutchRust PVE Zombies | Raidable Bases?

These Rust Server History lists include DutchRust PVE Zombies | Raidable Bases: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does DutchRust PVE Zombies | Raidable Bases run smoothly?

58 server fps on average over the last 48 hours, never below 48. Buildings, deployables and everything else in the world came to as many as 237,070 entities. Up to 7,452 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DutchRust PVE Zombies | Raidable Bases run?

The recorded build for DutchRust PVE Zombies | Raidable Bases is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is DutchRust PVE Zombies | Raidable Bases online, and how reliable is it?

At this moment DutchRust PVE Zombies | Raidable Bases is online. About 4 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is DutchRust PVE Zombies | Raidable Bases located?

You will find no region published by DutchRust PVE Zombies | Raidable Bases. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 5.9.101.147:28015 as the address.

Wipe record

What does wipe day look like on DutchRust PVE Zombies | Raidable Bases?

An average peak of 33 players was drawn by its recent wipes. On the latest wipe, 26 hours after the wipe, the crowd peaked.

What is the wipe schedule on DutchRust PVE Zombies | Raidable Bases?

Once a month DutchRust PVE Zombies | Raidable Bases wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 26 days 17 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does DutchRust PVE Zombies | Raidable Bases rank against other Rust servers?

The last seven days of player hours place DutchRust PVE Zombies | Raidable Bases at #1,124, among the top 5% of all ranked servers.

How busy is DutchRust PVE Zombies | Raidable Bases?

Of its 75 slots, DutchRust PVE Zombies | Raidable Bases currently has 5 filled. Stored history gives a seven-day average of 7 players and a peak of 21. An average of 12 players at 18:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on DutchRust PVE Zombies | Raidable Bases?

You will not find a gather rate in the name of DutchRust PVE Zombies | Raidable Bases. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads roleplay, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does DutchRust PVE Zombies | Raidable Bases run?

Seed 1735419200, size 4,500: such is the procedural map DutchRust PVE Zombies | Raidable Bases runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join DutchRust PVE Zombies | Raidable Bases?

Entering client.connect 5.9.101.147:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://dutchrustserver.nl is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp75
Max players Slot count: 75.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^r
Roleplay The server is run for roleplay.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.