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Exhibit no. 4,223Acc. 2026.4223
StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |
Rust server, EU · in the archive since 13 September 2026
Online EU 5.196.79.120:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 15 Sep08:58 15 Sep23:45 1 Oct21:02 · FW 14 Oct00:28 14 Oct10:10
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:10 UTCAll times UTC.
The record of each wipe
-
Wed 14 Oct 202610:10 UTC14d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 14 Oct 202600:28 UTC14d ago
- Peak
- 7
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Thu 1 Oct 202621:02 UTC FW27d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 12.1 days
- Players before
- 0
-
Tue 15 Sep 202623:45 UTC42d ago
- Peak
- 5
- Crowd
- halved by day 12
- Lasted
- 15.9 days
- Players before
- 3
-
Tue 15 Sep 202608:58 UTC43d ago
- Peak
- 5
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | mean?
You can see the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^d (Combat training): The loot comes handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
The Rust Server History lists that feature StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | are: European Rust servers, Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | run smoothly?
60 server fps on average over the last 48 hours, never below 60. Buildings, deployables and everything else in the world came to as many as 1,768 entities. Up to 1,446 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | run?
The recorded build for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | online, and how reliable is it?
At this moment StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. Going by its reported uptime, it restarted about 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | located?
In Europe, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 5.196.79.120:28015 as the address.
Wipe log
What does wipe day look like on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
7 players on average was the busiest its recent wipes drew. At 29 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 12 the crowd fell to below half when it did not hold.
What is the wipe schedule on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
No next wipe can be predicted: StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 14 days 11 hours ago, the current world is what it runs now.
Population
How does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | rank against other Rust servers?
StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | ranks #4,223 on seven-day player hours: top 19% overall and #1,509 in Europe.
How busy is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Against 50 slots, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | records 1 players right now. The seven-day average stands at 0 players; the peak is 7. The busiest hour of the last 48 was 17:00 UTC, averaging 3 players.
Rules, map
What are the rules and settings on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
No gather rate is stated in the name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. The limit of 8 players per group is the game's default. Under game mode, the entry reads combat training, practice for aim and PvP, loot given out. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | run?
Generated by the game at size 3,000 with seed 1337, the map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Strike map.
Joining the server
How do I join StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Entering client.connect 5.196.79.120:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://strikerust.tebex.io/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.