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Exhibit no. 5,929Acc. 2026.5929

LocalServer

Rust server · in the archive since 14 October 2026

Offline 5.18.140.200:28015 checked 2d ago

moddedoxide
To visit
Players now 2/ 2
100% full
7-day average1peak 2
Rank#5,929top 27%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202619:36 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Fri 23 Oct 202618:50 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 22 Oct 202615:30 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Thu 22 Oct 202614:15 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Thu 22 Oct 202612:55 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Wed 21 Oct 202620:28 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 21 Oct 202620:23 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  8. Wed 21 Oct 202619:06 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 21 Oct 202618:28 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Wed 21 Oct 202617:29 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
Open the archive box: 2 earlier resets
  1. Mon 19 Oct 202619:07 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  2. Sat 17 Oct 202611:52 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    2.3 days
    Players before
    2

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LocalServer mean?

The game's server browser reads these tags published by LocalServer: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LocalServer?

The Rust Server History lists that feature LocalServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does LocalServer run?

Rust network protocol 2635 and build 168909 is the build LocalServer runs, on Windows. The protocol must match to join, and Steam handles that update.

Is LocalServer online, and how reliable is it?

The record shows LocalServer offline at this moment, last seen 2 days 22 hours ago. Of 168 hours in the last 7 full days, 23 were up: 14% of the time. 14 October 2026 is when Rust Server History first saw it.

Where is LocalServer located?

There is no region published by LocalServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.18.140.200:28015.

Wipe log

What is the wipe schedule on LocalServer?

A new world is made every few hours on LocalServer, none of which counts as a wipe; the server keeps no wipe schedule.

Population

How does LocalServer rank against other Rust servers?

Over seven days of player hours, LocalServer ranks #5,929, inside the top 27% of all ranked servers.

How busy is LocalServer?

No current count exists for LocalServer; it was last seen 2 days 22 hours ago. A seven-day average of 1 players is recorded, with a peak of 2.

Map and rules

What are the rules and settings on LocalServer?

No gather rate is stated in the name of LocalServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does LocalServer run?

A procedural map is what LocalServer runs; the game generates it.

Joining the server

How do I join LocalServer?

Enter client.connect 5.18.140.200:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.