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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,837Acc. 2026.16837

Creative / Build

Rust server · in the archive since 23 September 2026

Offline 49.158.30.148:28025 checked 27d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,837top 70%
Last wipe34d agoWed 23 Sep, 02:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Creative / Build mean?

These tags from Creative / Build, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Creative / Build?

These Rust Server History lists include Creative / Build: Rust build servers: the record, Rust community servers and Creative Rust servers: the record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Creative / Build run?

The recorded build for Creative / Build is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Creative / Build online, and how reliable is it?

Creative / Build was last seen 27 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 23 September 2026 is when Rust Server History first saw it.

Where is Creative / Build located?

No region is published by Creative / Build. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 49.158.30.148:28025 as the address.

Wipe record

What is the wipe schedule on Creative / Build?

Its rhythm is not yet clear: too few of Creative / Build's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 34 days 16 hours ago its current world was made.

Player record

How does Creative / Build rank against other Rust servers?

Over seven days of player hours, Creative / Build ranks #16,837, inside the top 70% of all ranked servers.

How busy is Creative / Build?

No current count exists for Creative / Build; it was last seen 27 days 16 hours ago.

Rules and settings

What are the rules and settings on Creative / Build?

The name of Creative / Build carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Creative / Build run?

A procedural map is what Creative / Build runs; the game generates it.

Join record

How do I join Creative / Build?

Press F1 in Rust to open the console, then enter client.connect 49.158.30.148:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.