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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 916Acc. 2026.0916

[US East] Facepunch Premium 4

Rust server · in the archive since 13 September 2026

Online 40.160.19.217:28020 checked 9m ago

official monthly wipes vanillapremium
To visit
Players now 5/ 300
2% full
7-day average11peak 26
Rank#916top 4%
Last wipe27d agoThu 1 Oct, 17:41 UTC · monthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:41 UTC FW27d ago
    Peak
    70
    Crowd
    –
    Lasted
    running
    Players before
    8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

70wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs [US East] Facepunch Premium 4?

The same operator most likely runs [US East] Facepunch Premium 4 and 124 other servers we track, as all publish a playrust.com hostname.

What do the server tags on [US East] Facepunch Premium 4 mean?

You can see the tags [US East] Facepunch Premium 4 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is open to new players here; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [US East] Facepunch Premium 4?

The Rust Server History lists that feature [US East] Facepunch Premium 4 are: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

The record

Does [US East] Facepunch Premium 4 run smoothly?

Across the last 48 hours it averaged 208 server fps; the low was 168. As many as 148,982 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,920 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US East] Facepunch Premium 4 run?

The recorded build for [US East] Facepunch Premium 4 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [US East] Facepunch Premium 4 online, and how reliable is it?

The live count shows [US East] Facepunch Premium 4 online right now. Going by its reported uptime, it restarted about 14 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [US East] Facepunch Premium 4 located?

The name of [US East] Facepunch Premium 4 points to North America, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 40.160.19.217:28020.

Wipe log

What does wipe day look like on [US East] Facepunch Premium 4?

At their busiest, its recent wipes drew an average of 70 players. At 8 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [US East] Facepunch Premium 4?

Once a month [US East] Facepunch Premium 4 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 10 hours ago. The tags list a monthly wipe schedule.

Population

How does [US East] Facepunch Premium 4 rank against other Rust servers?

Over seven days of player hours, [US East] Facepunch Premium 4 ranks #916, inside the top 4% of all ranked servers.

How busy is [US East] Facepunch Premium 4?

Against 300 slots, [US East] Facepunch Premium 4 records 5 players right now. A seven-day average of 11 players is recorded, with a peak of 26. An average of 14 players at 20:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [US East] Facepunch Premium 4?

You will not find a gather rate in the name of [US East] Facepunch Premium 4. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Rust's in-game Official tab carries this entry. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. Joining requires Rust's premium status. VAC from Valve is switched on.

Which map does [US East] Facepunch Premium 4 run?

Seed 1687268626, size 4,500: such is the procedural map [US East] Facepunch Premium 4 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [US East] Facepunch Premium 4?

Enter client.connect 40.160.19.217:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. Joining requires Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server holds 300 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players here.

Mods and access

^q
Premium Joining requires Rust's premium status.

Other

sc2
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.