The server's own banner, as it publishes it
Exhibit no. 1,026Acc. 2026.1026
[US East] Facepunch 4
Rust server · in the archive since 13 September 2026
Online 40.160.19.16:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:40 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:00 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:40 UTC FW25d ago
- Peak
- 32
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence
Coming wipes
- 9d 3hThu 5 Nov, 19:00 UTCFW
- 37d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs [US East] Facepunch 4?
[US East] Facepunch 4 and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.
What do the server tags on [US East] Facepunch 4 mean?
The game's server browser reads these tags published by [US East] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [US East] Facepunch 4?
These Rust Server History lists include [US East] Facepunch 4: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server record
Does [US East] Facepunch 4 run smoothly?
Averaged over the last 48 hours: 274 server fps, with 228 the lowest. Buildings, deployables and everything else in the world came to as many as 134,790 entities. Up to 6,253 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [US East] Facepunch 4 run?
Rust network protocol 2635 and build 168909 is the build [US East] Facepunch 4 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is [US East] Facepunch 4 online, and how reliable is it?
The live count shows [US East] Facepunch 4 online right now. About 1 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is [US East] Facepunch 4 located?
Its name points to North America, though [US East] Facepunch 4 publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 40.160.19.16:28015.
Wipe record
What does wipe day look like on [US East] Facepunch 4?
32 players on average was the busiest its recent wipes drew. 9 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [US East] Facepunch 4?
The force wipe is the only wipe on [US East] Facepunch 4, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 21 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does [US East] Facepunch 4 rank against other Rust servers?
Over seven days of player hours, [US East] Facepunch 4 ranks #1,026, inside the top 5% of all ranked servers.
How busy is [US East] Facepunch 4?
Against 350 slots, [US East] Facepunch 4 records 5 players right now. The seven-day average stands at 9 players; the peak is 24. An average of 15 players at 17:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on [US East] Facepunch 4?
You will not find a gather rate in the name of [US East] Facepunch 4. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Rust's in-game Official tab carries this entry. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [US East] Facepunch 4 run?
A procedural map of size 4,500 with seed 297650890 is what [US East] Facepunch 4 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join [US East] Facepunch 4?
Entering client.connect 40.160.19.16:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.