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Exhibit no. 2,243Acc. 2026.2243

Pve|TimeOut|Medium|Skill|Skin

Rust server · in the archive since 13 September 2026

Online 37.192.174.169:28001 checked 9m ago

monthly wipes moddedoxidepve
To visit
Players now 2/ 100
2% full
7-day average2peak 10
Rank#2,243top 10%
Last wipe27d agoThu 1 Oct, 19:21 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:21 UTC FW27d ago
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

10wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Pve|TimeOut|Medium|Skill|Skin mean?

The game's server browser reads these tags published by Pve|TimeOut|Medium|Skill|Skin: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Pve|TimeOut|Medium|Skill|Skin?

The Rust Server History lists that feature Pve|TimeOut|Medium|Skill|Skin are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Pve|TimeOut|Medium|Skill|Skin run smoothly?

Across the last 48 hours it averaged 67 server fps; the low was 33. As many as 135,184 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,295 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Pve|TimeOut|Medium|Skill|Skin run?

Rust network protocol 2635 and build 168909 is the build Pve|TimeOut|Medium|Skill|Skin runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Pve|TimeOut|Medium|Skill|Skin online, and how reliable is it?

Pve|TimeOut|Medium|Skill|Skin is listed as online now. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Pve|TimeOut|Medium|Skill|Skin located?

There is no region published by Pve|TimeOut|Medium|Skill|Skin. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 37.192.174.169:28001 as the address.

Wipe log

What does wipe day look like on Pve|TimeOut|Medium|Skill|Skin?

10 players on average was the busiest its recent wipes drew. 42 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Pve|TimeOut|Medium|Skill|Skin?

The force wipe is the only wipe on Pve|TimeOut|Medium|Skill|Skin, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago its current world was made. The tags list a monthly wipe schedule.

Population

How does Pve|TimeOut|Medium|Skill|Skin rank against other Rust servers?

Player hours over the last seven days put Pve|TimeOut|Medium|Skill|Skin at #2,243: a place in the top 10% of all ranked servers.

How busy is Pve|TimeOut|Medium|Skill|Skin?

Of its 100 slots, Pve|TimeOut|Medium|Skill|Skin currently has 2 filled. Stored history gives a seven-day average of 2 players and a peak of 10. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 6 players.

Rules and settings

What are the rules and settings on Pve|TimeOut|Medium|Skill|Skin?

No gather rate is stated in the name of Pve|TimeOut|Medium|Skill|Skin. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Pve|TimeOut|Medium|Skill|Skin run?

A procedural map of size 4,250 with seed 155339493 is what Pve|TimeOut|Medium|Skill|Skin runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Pve|TimeOut|Medium|Skill|Skin?

Press F1 in Rust to open the console, then enter client.connect 37.192.174.169:28001 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://m.vk.com/rusttimeout?from=groups is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.