The server's own banner, as it publishes it
Exhibit no. 15,335Acc. 2026.15335
A-42 | Development
Rust server, EU · in the archive since 13 September 2026
Online EU 37.187.135.158:29015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 14 Sep14:01 1 Oct20:03 · FW 11 Oct14:52
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:15 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202614:52 UTC17d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202620:03 UTC FW27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 9.8 days
- Players before
- 0
-
Mon 14 Sep 202614:01 UTC45d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 17.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on A-42 | Development mean?
You can see the tags A-42 | Development publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp42 (Max players): The server holds 42 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^c (Creative): No gathering: sandbox building, where you build what you like; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A-42 | Development?
The Rust Server History lists that feature A-42 | Development are: European Rust servers, Modded Rust servers: the record, Rust aim training servers, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Does A-42 | Development run smoothly?
144 server fps on average over the last 48 hours, never below 141. As many as 34,410 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,057 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does A-42 | Development run?
Rust network protocol 2635 and build 168909 is the build A-42 | Development runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is A-42 | Development online, and how reliable is it?
At this moment A-42 | Development is online. The uptime it reports puts the last restart at about 3 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is A-42 | Development located?
In Europe, A-42 | Development lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 37.187.135.158:29015.
Wipe record
What does wipe day look like on A-42 | Development?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.
What is the wipe schedule on A-42 | Development?
There is no next wipe to predict on A-42 | Development, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 23 hours ago its current world was made.
Player record
How does A-42 | Development rank against other Rust servers?
A-42 | Development takes #2,555 in Europe on seven-day player hours, with #15,335 overall and a place in the top 69% of all ranked servers.
How busy is A-42 | Development?
Against 42 slots, A-42 | Development records 0 players right now. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on A-42 | Development?
You will not find a gather rate in the name of A-42 | Development. The limit of 8 players per group is the game's default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does A-42 | Development run?
A procedural map of size 6,000 with seed 1337 is what A-42 | Development runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
How to join
How do I join A-42 | Development?
Press F1 in Rust to open the console, then enter client.connect 37.187.135.158:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/TQsD4Nh2SX is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp42,ptrak,$r?,v2635,^z,^y,^c,^e,^d,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp42
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
^e
^d
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.