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Exhibit no. 14,185Acc. 2026.14185

Complete Build System | by hionet.com - staging

Rust server, EU · in the archive since 17 October 2026

Offline EU 23.81.34.186:26015 checked 12d ago

moddedcarbon
To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#14,185top 65% · #2484 in EU
Last wipe12d agoSat 17 Oct, 07:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Complete Build System | by hionet.com - staging mean?

The game's server browser reads these tags published by Complete Build System | by hionet.com - staging: gmvanilla (Game mode): This server runs vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168330 (Build): This server runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^c (Creative): No gathering: sandbox building, where you build what you like; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Complete Build System | by hionet.com - staging?

The Rust Server History lists that feature Complete Build System | by hionet.com - staging are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Complete Build System | by hionet.com - staging run?

Rust network protocol 2635 and build 168330 is the build Complete Build System | by hionet.com - staging runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Complete Build System | by hionet.com - staging online, and how reliable is it?

Complete Build System | by hionet.com - staging was last seen 12 days 4 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 October 2026.

Where is Complete Build System | by hionet.com - staging located?

In Europe, Complete Build System | by hionet.com - staging lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 23.81.34.186:26015.

Wipe log

What is the wipe schedule on Complete Build System | by hionet.com - staging?

Its rhythm is not yet clear: too few of Complete Build System | by hionet.com - staging's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 12 days 5 hours ago, the current world is what it runs now.

Population

How does Complete Build System | by hionet.com - staging rank against other Rust servers?

Complete Build System | by hionet.com - staging takes #2,484 in Europe on seven-day player hours, with #14,185 overall and a place in the top 65% of all ranked servers.

How busy is Complete Build System | by hionet.com - staging?

Complete Build System | by hionet.com - staging is offline at present, having last been seen 12 days 4 hours ago.

Map and rules

What are the rules and settings on Complete Build System | by hionet.com - staging?

You will not find a gather rate in the name of Complete Build System | by hionet.com - staging. No group may exceed 8 players, the default set by the game. Recorded as build & creative, with this note: building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Complete Build System | by hionet.com - staging run?

A procedural map of size 4,500 with seed 1337 is what Complete Build System | by hionet.com - staging runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Joining the server

How do I join Complete Build System | by hionet.com - staging?

Press F1 in Rust to open the console, then enter client.connect 23.81.34.186:26015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://codefling.com/plugins/complete-build-system-sandbox-system is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168330
Build This server runs game build 168330.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering: sandbox building, where you build what you like.
^k
Build server Base design and practice are what this server offers.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.