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Exhibit no. 3,294Acc. 2026.3294

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Rust server, EA · in the archive since 13 September 2026

Online EA 220.197.77.42:28417 checked 12m ago

vanillamoddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average1peak 6
Rank#3,294top 15% · #292 in EA
Last wipe28d agoThu 1 Oct, 18:04 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:25 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202602:30 UTC10d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202618:04 UTC FW28d ago
    Peak
    5
    Crowd
    held half
    Lasted
    17.4 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

No other server we track uses the rust.baby hostname that #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes.

What do the server tags on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 mean?

You can see the tags #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

These Rust Server History lists include #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run smoothly?

74 server fps on average over the last 48 hours, never below 44. Buildings, deployables and everything else in the world came to as many as 243,874 entities. Memory use peaked at 7,803 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

The recorded build for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 online, and how reliable is it?

The live count shows #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 online right now. Going by its reported uptime, it restarted about 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 located?

In Asia, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 220.197.77.42:28417 as the address.

Wipe history

What does wipe day look like on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

At their busiest, its recent wipes drew an average of 4 players. At 33 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Its rhythm is not yet clear: too few of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 28 days 1 hours ago its current world was made.

Player record

How does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 rank against other Rust servers?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 takes #292 in Asia on seven-day player hours, with #3,294 overall and a place in the top 15% of all ranked servers.

How busy is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Against 50 slots, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 records 0 players right now. Stored history gives a seven-day average of 1 players and a peak of 6. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The name of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 carries no gather rate. No group may exceed 16 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

A procedural map of size 4,680 with seed 2026100204 is what #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Enter client.connect 220.197.77.42:28417 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043 is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts16
Group limit The team cap is 16.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.