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Exhibit no. 4,363Acc. 2026.4363

Snow_Build

Rust server · in the archive since 17 October 2026

Offline 217.60.245.30:28018 checked 4d ago

moddedoxide
To visit
Players now 1/ 30
3% full
7-day average1peak 7
Rank#4,363top 20%
Last wipe66d agoMon 24 Aug, 02:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Snow_Build mean?

You can see the tags Snow_Build publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2617 (Protocol): Your game must run protocol 2617 to join; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Snow_Build?

The Rust Server History lists that feature Snow_Build are: Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Snow_Build run?

Rust network protocol 2617 and build 140534 is the build Snow_Build runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Snow_Build online, and how reliable is it?

The record shows Snow_Build offline at this moment, last seen 4 days 6 hours ago. 70 of 168 hours, or 42% of the time, over the last 7 full days. First seen by Rust Server History on 17 October 2026.

Where is Snow_Build located?

There is no region published by Snow_Build. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.60.245.30:28018.

Wipe record

What is the wipe schedule on Snow_Build?

The rhythm of Snow_Build cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 66 days ago, the current world is what it runs now.

Population

How does Snow_Build rank against other Rust servers?

The last seven days of player hours place Snow_Build at #4,363, among the top 20% of all ranked servers.

How busy is Snow_Build?

Snow_Build is offline at present, having last been seen 4 days 6 hours ago. A seven-day average of 1 players is recorded, with a peak of 7.

Rules, map

What are the rules and settings on Snow_Build?

The name of Snow_Build carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does Snow_Build run?

A procedural map of size 3,500 with seed 1337 is what Snow_Build runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join Snow_Build?

Entering client.connect 217.60.245.30:28018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://free-rust.pro.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2617
Protocol Your game must run protocol 2617 to join.
cs140534
Build Build number: 140534.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.