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Exhibit no. 8,155Acc. 2026.8155
Zombie Land - TEST 1
Rust server · in the archive since 13 September 2026
Online 216.39.241.162:28025 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 14 Sep14:20 20 Sep15:25 21 Sep19:54 25 Sep21:19 30 Sep21:51 1 Oct18:03 · FW 5 Oct02:29 5 Oct14:48 7 Oct19:03 8 Oct15:24 14 Oct14:43 19 Oct17:13 25 Oct00:55 29 Oct22:06 4 Nov00:36 5 Nov19:00 · FW 9 Nov03:06 14 Nov05:36 19 Nov08:06 24 Nov10:36 29 Nov13:06 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 05:35 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202622:06 UTC7h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct 202600:55 UTC5d ago
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 4.9 days
- Players before
- 0
-
Mon 19 Oct 202617:13 UTC10d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.3 days
- Players before
- 0
-
Wed 14 Oct 202614:43 UTC15d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 0
-
Thu 8 Oct 202615:24 UTC21d ago
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 6 days
- Players before
- 1
-
Wed 7 Oct 202619:03 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Mon 5 Oct 202614:48 UTC24d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 0
-
Mon 5 Oct 202602:29 UTC25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Thu 1 Oct 202618:03 UTC FW28d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.4 days
- Players before
- 0
-
Wed 30 Sep 202621:51 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Open the archive box: 4 earlier wipes
-
Fri 25 Sep 202621:19 UTC34d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
-
Mon 21 Sep 202619:54 UTC38d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 0
-
Sun 20 Sep 202615:25 UTC39d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Mon 14 Sep 202614:20 UTC45d ago
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
a steady gap
Next wipe Wednesday 4 November, 00:36 UTC, in 4d 18h. Every 5 days 3 hours · medium confidence
Coming wipes
- 4d 18hWed 4 Nov, 00:36 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 9d 21hMon 9 Nov, 03:06 UTC
- 14d 23hSat 14 Nov, 05:36 UTC
- 20d 2hThu 19 Nov, 08:06 UTC
- 25d 4hTue 24 Nov, 10:36 UTC
- 30d 7hSun 29 Nov, 13:06 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs Zombie Land - TEST 1?
The same operator most likely runs Zombie Land - TEST 1 and 2 other servers we track, as all publish a zombieland.io hostname.
What do the server tags on Zombie Land - TEST 1 mean?
These tags from Zombie Land - TEST 1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts14 (Group limit): Teams are capped at 14; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus4 (Region code): Recorded region code: us4; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Zombie Land - TEST 1?
The Rust Server History lists that feature Zombie Land - TEST 1 are: Modded Rust servers: the record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The record
Does Zombie Land - TEST 1 run smoothly?
Across the last 48 hours it averaged 20 server fps; the low was 20. Buildings, deployables and everything else in the world came to as many as 115,738 entities. Up to 4,020 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Zombie Land - TEST 1 run?
Rust network protocol 2635 and build 168909 is the build Zombie Land - TEST 1 runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Zombie Land - TEST 1 online, and how reliable is it?
At this moment Zombie Land - TEST 1 is online. Going by its reported uptime, it restarted about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Zombie Land - TEST 1 located?
You will find no region published by Zombie Land - TEST 1, and its region code is us4. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 216.39.241.162:28025.
Wipe record
What does wipe day look like on Zombie Land - TEST 1?
At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Zombie Land - TEST 1?
About every 4.1 days lately is the interval at which Zombie Land - TEST 1 has wiped. Due on Wednesday 4 November at 00:36 UTC is its next wipe. Made 7 hours ago, the current world is what it runs now.
Player record
How does Zombie Land - TEST 1 rank against other Rust servers?
Over seven days of player hours, Zombie Land - TEST 1 ranks #8,155, inside the top 37% of all ranked servers.
How busy is Zombie Land - TEST 1?
0 players are on Zombie Land - TEST 1 at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 15:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on Zombie Land - TEST 1?
You will not find a gather rate in the name of Zombie Land - TEST 1. You may play in groups of up to 14 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Zombie Land - TEST 1 run?
A procedural map of size 4,096 with seed 1337 is what Zombie Land - TEST 1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.
Joining the server
How do I join Zombie Land - TEST 1?
Entering client.connect 216.39.241.162:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at http://Zombieland.io.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$rus4,v2635,gmrust,cs168909,ts14,^o^z
Game
gmrust
mp50
ts14
v2635
cs168909
ptrak
$rus4
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.