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Exhibit no. 6,845Acc. 2026.6845

POKeRUSt

Rust server, NA (us1) · in the archive since 13 September 2026

Online NA · us1 216.39.240.63:28049 checked 12m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 160
0% full
7-day average0peak 3
Rank#6,845top 31% · #1072 in NA
Last wipe28d agoThu 1 Oct, 17:38 UTC · monthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:38 UTC FW28d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on POKeRUSt mean?

You can see the tags POKeRUSt publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp160 (Max players): Slot count: 160; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus1 (Region code): Recorded region code: us1; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include POKeRUSt?

The Rust Server History lists that feature POKeRUSt are: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does POKeRUSt run smoothly?

7 server fps on average over the last 48 hours, never below 5. Buildings, deployables and everything else in the world came to as many as 72,400 entities. Up to 2,428 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does POKeRUSt run?

Rust network protocol 2635 and build 168909 is the build POKeRUSt runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is POKeRUSt online, and how reliable is it?

POKeRUSt is listed as online now. About 16 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is POKeRUSt located?

The entry for POKeRUSt carries a NA tag and sits in North America; its region code is us1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 216.39.240.63:28049 as the address.

Wipe record

What does wipe day look like on POKeRUSt?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on POKeRUSt?

The force wipe is the only wipe on POKeRUSt, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 28 days 9 hours ago. A monthly wipe schedule is published in its tags.

Population

How does POKeRUSt rank against other Rust servers?

POKeRUSt ranks #6,845 on seven-day player hours: top 31% overall and #1,072 in North America.

How busy is POKeRUSt?

0 players are on POKeRUSt at present, from 160 slots. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 15:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on POKeRUSt?

You will not find a gather rate in the name of POKeRUSt. At 8 players, the group limit matches the game's default. roleplay is the game mode, towns and jobs, with rules for roleplay. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does POKeRUSt run?

A procedural map of size 3,000 with seed 648947266 is what POKeRUSt runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join POKeRUSt?

Press F1 in Rust to open the console, then enter client.connect 216.39.240.63:28049 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp160,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp160
Max players Slot count: 160.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus1
Region code Recorded region code: us1.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.