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Exhibit no. 16,859Acc. 2026.16859

Atlas Hub US Testing

Rust server · in the archive since 26 September 2026

Offline 216.39.240.33:28210 checked 30d ago

weekly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,859top 71%
Last wipe480d agoSun 6 Jul, 12:33 UTC · weekly schedule
Next wipe2d 15hSun 1 Nov, 12:33 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 15h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Atlas Hub US Testing mean?

These tags from Atlas Hub US Testing, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts30 (Group limit): A team may hold no more than 30; v2633 (Protocol): To join, your game has to be on protocol 2633; cs125476 (Build): This server runs game build 125476; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): The server wipes weekly; ^c (Creative): Build what you like in a sandbox, with no gathering; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training for aim and PvP, with loot supplied; ^i (Battlefield): High rates and kits drive fast PvP here; ^j (Battle royale): The zone closes in as you loot and fight; ^k (Build server): Design and practise bases here; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; US (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; rustmaps (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Atlas Hub US Testing?

These Rust Server History lists include Atlas Hub US Testing: Modded Rust servers: the record, Rust aim training servers, Rust battlefield servers, Rust build servers: the record, Creative Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server entry

Which version of Rust does Atlas Hub US Testing run?

Rust network protocol 2633 and build 125476 is the build Atlas Hub US Testing runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Atlas Hub US Testing online, and how reliable is it?

The record shows Atlas Hub US Testing offline at this moment, last seen 30 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 26 September 2026.

Where is Atlas Hub US Testing located?

Its name points to North America and its region code is us1, though Atlas Hub US Testing publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 216.39.240.33:28210.

Wipe record

What is the wipe schedule on Atlas Hub US Testing?

Drawn from weekly: 7 days after its last wipe, Atlas Hub US Testing's next wipe is an estimate. On Sunday 1 November at 12:33 UTC its next wipe is due. 480 days 8 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Player record

How does Atlas Hub US Testing rank against other Rust servers?

Over seven days of player hours, Atlas Hub US Testing ranks #16,859, inside the top 71% of all ranked servers.

How busy is Atlas Hub US Testing?

No current count exists for Atlas Hub US Testing; it was last seen 30 days 2 hours ago.

Rules, map

What are the rules and settings on Atlas Hub US Testing?

The name of Atlas Hub US Testing carries no gather rate. No group may exceed 30 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Join record

How do I join Atlas Hub US Testing?

Entering client.connect 216.39.240.33:28210 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts30
Group limit A team may hold no more than 30.
v2633
Protocol To join, your game has to be on protocol 2633.
cs125476
Build This server runs game build 125476.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus1
Region code us1 is the server's region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training Training for aim and PvP, with loot supplied.
^i
Battlefield High rates and kits drive fast PvP here.
^j
Battle royale The zone closes in as you loot and fight.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

US
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
rustmaps
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.