Open every day, at every hour Admission free 11,855 servers and 81,723 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,386Acc. 2026.10386

Rivals dev

Rust server · in the archive since 13 October 2026

Offline 203.94.34.210:12345 checked 17h ago

modded
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#10,386top 47%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202621:25 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202620:31 UTC18h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct 202619:41 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct 202616:57 UTC22h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Tue 27 Oct 202612:38 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Mon 26 Oct 202611:07 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Mon 26 Oct 202610:42 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Mon 26 Oct 202610:26 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Mon 26 Oct 202610:18 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Mon 26 Oct 202609:57 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 6 earlier resets
  1. Mon 26 Oct 202609:52 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Wed 14 Oct 202611:28 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Wed 14 Oct 202608:48 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Wed 14 Oct 202608:10 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    12.1 days
    Players before
    1
  5. Tue 13 Oct 202609:26 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Tue 13 Oct 202608:02 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0019:0020:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rivals dev mean?

These tags from Rivals dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs0 (Build): No build number appears in the record; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus (Region code): The region code recorded for this server is us; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rivals dev?

The Rust Server History lists that feature Rivals dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

Server record

Which version of Rust does Rivals dev run?

The recorded build for Rivals dev is Rust network protocol 2635 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rivals dev online, and how reliable is it?

Offline now, Rivals dev was last seen 17 hours ago. Of 168 hours in the last 7 full days, 9 were up: 5% of the time. First seen by Rust Server History on 13 October 2026.

Where is Rivals dev located?

There is no region published by Rivals dev, and its region code is us. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 203.94.34.210:12345 as the address.

Wipe history

What is the wipe schedule on Rivals dev?

A new world is made every few hours on Rivals dev, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does Rivals dev rank against other Rust servers?

Player hours over the last seven days put Rivals dev at #10,386: a place in the top 47% of all ranked servers.

How busy is Rivals dev?

The last sighting of Rivals dev in the live count was 17 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on Rivals dev?

You will not find a gather rate in the name of Rivals dev. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. VAC from Valve is switched on.

Which map does Rivals dev run?

A procedural map is what Rivals dev runs; the game generates it.

Joining the server

How do I join Rivals dev?

Enter client.connect 203.94.34.210:12345 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs0
Build No build number appears in the record.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus
Region code The region code recorded for this server is us.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.