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Exhibit no. 14,481Acc. 2026.14481
Hard
Rust server, EA · in the archive since 17 September 2026
Offline EA 203.135.211.120:28015 checked 42d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Hard mean?
The game's server browser reads these tags published by Hard: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Hard?
These Rust Server History lists include Hard: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does Hard run?
On Windows, Hard runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.
Is Hard online, and how reliable is it?
Offline now, Hard was last seen 42 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 September 2026 is when Rust Server History first saw it.
Where is Hard located?
In Asia, Hard lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 203.135.211.120:28015.
Wipe history
What is the wipe schedule on Hard?
Its rhythm is not yet clear: too few of Hard's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 55 days 11 hours ago, the current world is what it runs now.
Player counts
How does Hard rank against other Rust servers?
Seven days of player hours rank Hard at #14,481, in the top – of all ranked servers; within Asia it is #471.
How busy is Hard?
Hard is offline at present, having last been seen 42 days 14 hours ago.
Map and rules
What are the rules and settings on Hard?
No gather rate is stated in the name of Hard. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does Hard run?
Generated by the game, the map on Hard is procedural.
Joining the server
How do I join Hard?
Press F1 in Rust to open the console, then enter client.connect 203.135.211.120:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2633,^z,^y,^v,EA,^p,gmrust,cs163794,ts8
Game
gmrust
mp0
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.