The server's own banner, as it publishes it
Exhibit no. 1,147Acc. 2026.1147
[JP][PVE]天河の里|シーズン51.5|10/20-11/6
Rust server, EA (ja1) · in the archive since 13 September 2026
Online EA · ja1 203.10.99.221:28105 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 21 Sep14:24 1 Oct17:38 · FW 19 Oct14:01 5 Nov19:00 · FW 16 Nov14:01 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:55 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202614:01 UTC10d ago
- Peak
- 21
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202617:38 UTC FW28d ago
- Peak
- 59
- Crowd
- halved by day 7
- Lasted
- 17.8 days
- Players before
- 0
-
Mon 21 Sep 202614:24 UTC38d ago
- Peak
- 36
- Crowd
- halved by day 7
- Lasted
- 10.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 17d 19hMon 16 Nov, 14:01 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 22 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [JP][PVE]天河の里|シーズン51.5|10/20-11/6 mean?
You can see the tags [JP][PVE]天河の里|シーズン51.5|10/20-11/6 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts16 (Group limit): The team cap is 16; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rja1 (Region code): Recorded region code: ja1; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): East Asia is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [JP][PVE]天河の里|シーズン51.5|10/20-11/6?
The Rust Server History lists that feature [JP][PVE]天河の里|シーズン51.5|10/20-11/6 are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 run smoothly?
122 server fps on average over the last 48 hours, never below 88. As many as 165,804 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,019 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 run?
The recorded build for [JP][PVE]天河の里|シーズン51.5|10/20-11/6 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is [JP][PVE]天河の里|シーズン51.5|10/20-11/6 online, and how reliable is it?
At this moment [JP][PVE]天河の里|シーズン51.5|10/20-11/6 is online. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [JP][PVE]天河の里|シーズン51.5|10/20-11/6 located?
A EA tag and a region code of ja1 place [JP][PVE]天河の里|シーズン51.5|10/20-11/6 in Asia on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 203.10.99.221:28105.
Wipe history
What does wipe day look like on [JP][PVE]天河の里|シーズン51.5|10/20-11/6?
An average peak of 39 players was drawn by its recent wipes. At 22 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 the crowd fell to below half when it did not hold.
What is the wipe schedule on [JP][PVE]天河の里|シーズン51.5|10/20-11/6?
A every 4 weeks on Monday at 14:01 UTC rhythm governs the wipes on [JP][PVE]天河の里|シーズン51.5|10/20-11/6. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 10 days 4 hours ago its current world was made.
Player counts
How does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 rank against other Rust servers?
[JP][PVE]天河の里|シーズン51.5|10/20-11/6 ranks #1,147 on seven-day player hours: top 5% overall and #117 in Asia.
How busy is [JP][PVE]天河の里|シーズン51.5|10/20-11/6?
Against 100 slots, [JP][PVE]天河の里|シーズン51.5|10/20-11/6 records 3 players right now. The seven-day average stands at 7 players; the peak is 20. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 10 players.
Map and rules
What are the rules and settings on [JP][PVE]天河の里|シーズン51.5|10/20-11/6?
The name of [JP][PVE]天河の里|シーズン51.5|10/20-11/6 carries no gather rate. You may play in groups of up to 16 players. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 run?
Seed 6738, size 4,500: such is the procedural map [JP][PVE]天河の里|シーズン51.5|10/20-11/6 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Village of Tenga.
Join record
How do I join [JP][PVE]天河の里|シーズン51.5|10/20-11/6?
Enter client.connect 203.10.99.221:28105 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/tenganosato is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$rja1,v2635,EA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
mp100
ts16
v2635
cs168909
ptrak
$rja1
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.