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Exhibit no. 16,537Acc. 2026.16537

Rustoria.co - SEA Long Preview Server (Map #3)

Rust server · in the archive since 28 September 2026

Offline 2.28.137.107:28010 checked 28d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,537top 70%
Last wipe28d agoThu 1 Oct, 12:21 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 12:52 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202607:22 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202623:16 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202617:05 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202609:28 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 30 Sep 202602:30 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Tue 29 Sep 202620:28 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 29 Sep 202613:48 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Tue 29 Sep 202606:54 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 29 Sep 202600:49 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustoria.co - SEA Long Preview Server (Map #3) mean?

The game's server browser reads these tags published by Rustoria.co - SEA Long Preview Server (Map #3): gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166472 (Build): This server runs game build 166472; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; builds (Build server): Design and practise bases here; creative (Creative): Build what you like in a sandbox, with no gathering; training (Combat training): The loot comes handed to you for aim and PvP practice; modded (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustoria.co - SEA Long Preview Server (Map #3)?

These Rust Server History lists include Rustoria.co - SEA Long Preview Server (Map #3): Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server entry

Which version of Rust does Rustoria.co - SEA Long Preview Server (Map #3) run?

The recorded build for Rustoria.co - SEA Long Preview Server (Map #3) is Rust network protocol 2634 and build 166472 on Linux. The protocol must match to join, and Steam handles that update.

Is Rustoria.co - SEA Long Preview Server (Map #3) online, and how reliable is it?

The record shows Rustoria.co - SEA Long Preview Server (Map #3) offline at this moment, last seen 28 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.

Where is Rustoria.co - SEA Long Preview Server (Map #3) located?

The name of Rustoria.co - SEA Long Preview Server (Map #3) points to Asia, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 2.28.137.107:28010.

Wipe history

What does wipe day look like on Rustoria.co - SEA Long Preview Server (Map #3)?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rustoria.co - SEA Long Preview Server (Map #3)?

No next wipe can be predicted: Rustoria.co - SEA Long Preview Server (Map #3) wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 28 days 2 hours ago its current world was made.

Population

How does Rustoria.co - SEA Long Preview Server (Map #3) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - SEA Long Preview Server (Map #3) at #16,537, among the top 70% of all ranked servers.

How busy is Rustoria.co - SEA Long Preview Server (Map #3)?

The last sighting of Rustoria.co - SEA Long Preview Server (Map #3) in the live count was 28 days 2 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Rustoria.co - SEA Long Preview Server (Map #3)?

You will not find a gather rate in the name of Rustoria.co - SEA Long Preview Server (Map #3). The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. VAC from Valve is switched on.

Which map does Rustoria.co - SEA Long Preview Server (Map #3) run?

A procedural map of size 4,250 with seed 1337 is what Rustoria.co - SEA Long Preview Server (Map #3) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Join record

How do I join Rustoria.co - SEA Long Preview Server (Map #3)?

Enter client.connect 2.28.137.107:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166472
Build This server runs game build 166472.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.
builds
Build server Design and practise bases here.
creative
Creative Build what you like in a sandbox, with no gathering.
training
Combat training The loot comes handed to you for aim and PvP practice.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.