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Exhibit no. 16,084Acc. 2026.16084

Rustoria.co - SEA Long Preview Server (Map #6)

Rust server · in the archive since 27 September 2026

Offline 2.28.101.140:28010 checked 26d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe26d agoThu 1 Oct, 13:46 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202613:46 UTC26d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202607:20 UTC27d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202623:14 UTC27d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202617:02 UTC27d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 30 Sep 202609:25 UTC28d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Wed 30 Sep 202602:30 UTC28d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 29 Sep 202620:27 UTC28d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Tue 29 Sep 202613:46 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 29 Sep 202606:48 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Tue 29 Sep 202600:40 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustoria.co - SEA Long Preview Server (Map #6) mean?

The game's server browser reads these tags published by Rustoria.co - SEA Long Preview Server (Map #6): gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; builds (Build server): Design and practise bases here; creative (Creative): No gathering: sandbox building, where you build what you like; training (Combat training): Training for aim and PvP, with loot supplied; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rustoria.co - SEA Long Preview Server (Map #6)?

These Rust Server History lists include Rustoria.co - SEA Long Preview Server (Map #6): Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server record

Which version of Rust does Rustoria.co - SEA Long Preview Server (Map #6) run?

The recorded build for Rustoria.co - SEA Long Preview Server (Map #6) is Rust network protocol 2634 and build 166493 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rustoria.co - SEA Long Preview Server (Map #6) online, and how reliable is it?

Offline now, Rustoria.co - SEA Long Preview Server (Map #6) was last seen 26 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 27 September 2026 is when Rust Server History first saw it.

Where is Rustoria.co - SEA Long Preview Server (Map #6) located?

Its name points to Asia, though Rustoria.co - SEA Long Preview Server (Map #6) publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 2.28.101.140:28010 as the address.

Wipe log

What does wipe day look like on Rustoria.co - SEA Long Preview Server (Map #6)?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 4 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - SEA Long Preview Server (Map #6)?

There is no next wipe to predict on Rustoria.co - SEA Long Preview Server (Map #6), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 23 hours ago.

Player counts

How does Rustoria.co - SEA Long Preview Server (Map #6) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - SEA Long Preview Server (Map #6) at #16,084, among the top 69% of all ranked servers.

How busy is Rustoria.co - SEA Long Preview Server (Map #6)?

Rustoria.co - SEA Long Preview Server (Map #6) is offline at present, having last been seen 26 days 19 hours ago.

Rules and settings

What are the rules and settings on Rustoria.co - SEA Long Preview Server (Map #6)?

You will not find a gather rate in the name of Rustoria.co - SEA Long Preview Server (Map #6). The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. VAC from Valve is switched on.

Which map does Rustoria.co - SEA Long Preview Server (Map #6) run?

A procedural map of size 4,250 with seed 1337 is what Rustoria.co - SEA Long Preview Server (Map #6) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join Rustoria.co - SEA Long Preview Server (Map #6)?

Press F1 in Rust to open the console, then enter client.connect 2.28.101.140:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166493
Build This server runs game build 166493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player combat is off: the world is the threat.
builds
Build server Design and practise bases here.
creative
Creative No gathering: sandbox building, where you build what you like.
training
Combat training Training for aim and PvP, with loot supplied.

Mods and access

modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.