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Exhibit no. 15,351Acc. 2026.15351

Project NOVA

Rust server · in the archive since 13 September 2026

Online 199.115.72.20:10000 checked 12m ago

monthly wipes vanillamoddedcarbonpve
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe25d agoSat 3 Oct, 22:39 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:00 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202622:39 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202622:22 UTC28d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Project NOVA mean?

You can see the tags Project NOVA publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Project NOVA?

These Rust Server History lists include Project NOVA: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Project NOVA run smoothly?

Across the last 48 hours it averaged 213 server fps; the low was 150. As many as 149,181 entities were in the world: buildings, deployables and the rest. Up to 5,520 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Project NOVA run?

The recorded build for Project NOVA is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.

Is Project NOVA online, and how reliable is it?

Project NOVA is listed as online now. About 6 days 4 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Project NOVA located?

There is no region published by Project NOVA. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 199.115.72.20:10000.

Wipe history

What does wipe day look like on Project NOVA?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Project NOVA?

Once a month Project NOVA wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 25 days 6 hours ago its current world was made. The tags list a monthly wipe schedule.

Population

How does Project NOVA rank against other Rust servers?

The last seven days of player hours place Project NOVA at #15,351, among the top 69% of all ranked servers.

How busy is Project NOVA?

0 players are on Project NOVA at present, from 40 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Project NOVA?

You will not find a gather rate in the name of Project NOVA. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Project NOVA run?

Seed 1, size 4,500: such is the procedural map Project NOVA runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join Project NOVA?

Enter client.connect 199.115.72.20:10000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.