The server's own banner, as it publishes it
Exhibit no. 15,338Acc. 2026.15338
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Rust server, NA · in the archive since 13 September 2026
Online NA 198.96.88.252:28080 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct20:06 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:30 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202620:06 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
These tags from [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The Rust Server History lists that feature [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | are: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record, Rust servers with zombies in the name and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run smoothly?
Averaged over the last 48 hours: 74 server fps, with 47 the lowest. As many as 97,499 entities were in the world: buildings, deployables and the rest. Up to 8,746 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Rust network protocol 2634 and build 166586 is the build [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
The live count shows [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online right now. Going by its reported uptime, it restarted about 44 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
With its NA tag, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 198.96.88.252:28080 as the address.
Wipe history
What does wipe day look like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
An average peak of 2 players was drawn by its recent wipes. 13 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The force wipe is the only wipe on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 26 days 12 hours ago. The tags list a monthly wipe schedule.
Player record
How does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | ranks #15,338 on seven-day player hours: top 69% overall and #1,510 in North America.
How busy is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Of its 50 slots, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | currently has 0 filled. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
You will not find a gather rate in the name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The limit of 8 players per group is the game's default. Recorded as roleplay, with this note: roleplay rules, towns and jobs. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Generated by the game at size 4,096 with seed 481981, the map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
Join record
How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Enter client.connect 198.96.88.252:28080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^r
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.