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Exhibit no. 6,048Acc. 2026.6048
Facepunch Release
Rust server · in the archive since 13 September 2026
Online 198.244.177.77:28017 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs Facepunch Release?
Facepunch Release and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.
What do the server tags on Facepunch Release mean?
These tags from Facepunch Release, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Facepunch Release?
These Rust Server History lists include Facepunch Release: Official Rust servers: the record. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Server record
Does Facepunch Release run smoothly?
Across the last 48 hours it averaged 91 server fps; the low was 29. As many as 116,393 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,525 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Facepunch Release run?
The recorded build for Facepunch Release is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is Facepunch Release online, and how reliable is it?
The live count shows Facepunch Release online right now. About 13 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Facepunch Release located?
No region is published by Facepunch Release. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 198.244.177.77:28017.
Wipe log
What is the wipe schedule on Facepunch Release?
Its rhythm is not yet clear: too few of Facepunch Release's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 30 days 15 hours ago its current world was made.
Player counts
How does Facepunch Release rank against other Rust servers?
Player hours over the last seven days put Facepunch Release at #6,048: a place in the top 27% of all ranked servers.
How busy is Facepunch Release?
Against 500 slots, Facepunch Release records 0 players right now. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Facepunch Release?
No gather rate is stated in the name of Facepunch Release. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. It appears in Rust's Official tab in game. VAC from Valve is switched on.
Which map does Facepunch Release run?
A procedural map of size 4,500 with seed 6974352 is what Facepunch Release runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Facepunch Release?
Press F1 in Rust to open the console, then enter client.connect 198.244.177.77:28017 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
On Rust Server History
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.