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Exhibit no. 13,507Acc. 2026.13507

Pookie's Playground PVE! Monthly!

Rust server · in the archive since 13 September 2026

Online 195.60.167.77:29015 checked 14m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 300
0% full
7-day average0peak 1
Rank#13,507top 61%
Last wipe25d agoThu 1 Oct, 20:48 UTC · monthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:48 UTC FW25d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Pookie's Playground PVE! Monthly! mean?

You can see the tags Pookie's Playground PVE! Monthly! publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): 300 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Pookie's Playground PVE! Monthly!?

The Rust Server History lists that feature Pookie's Playground PVE! Monthly! are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Pookie's Playground PVE! Monthly! run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 48. As many as 126,405 entities were in the world: buildings, deployables and the rest. Up to 4,372 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Pookie's Playground PVE! Monthly! run?

Rust network protocol 2635 and build 168909 is the build Pookie's Playground PVE! Monthly! runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Pookie's Playground PVE! Monthly! online, and how reliable is it?

The live count shows Pookie's Playground PVE! Monthly! online right now. Going by its reported uptime, it restarted about 12 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Pookie's Playground PVE! Monthly! located?

No region is published by Pookie's Playground PVE! Monthly!. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 195.60.167.77:29015 as the address.

Wipe record

What does wipe day look like on Pookie's Playground PVE! Monthly!?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Pookie's Playground PVE! Monthly!?

Pookie's Playground PVE! Monthly! wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 25 days 20 hours ago. The tags list a monthly wipe schedule.

Player record

How does Pookie's Playground PVE! Monthly! rank against other Rust servers?

Player hours over the last seven days put Pookie's Playground PVE! Monthly! at #13,507: a place in the top 61% of all ranked servers.

How busy is Pookie's Playground PVE! Monthly!?

Of its 300 slots, Pookie's Playground PVE! Monthly! currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on Pookie's Playground PVE! Monthly!?

You will not find a gather rate in the name of Pookie's Playground PVE! Monthly!. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Pookie's Playground PVE! Monthly! run?

Seed 980438657, size 4,500: such is the procedural map Pookie's Playground PVE! Monthly! runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Pookie's Playground PVE! Monthly!?

Entering client.connect 195.60.167.77:29015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/CqYHrfvs.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players 300 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.