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Exhibit no. 15,366Acc. 2026.15366

Pookie's Playground PVP

Rust server · in the archive since 13 September 2026

Online 195.60.167.77:28015 checked 12m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 300
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe25d agoThu 1 Oct, 21:01 UTC · monthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:01 UTC FW25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Pookie's Playground PVP mean?

The game's server browser reads these tags published by Pookie's Playground PVP: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Pookie's Playground PVP?

The Rust Server History lists that feature Pookie's Playground PVP are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Pookie's Playground PVP run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 17. Buildings, deployables and everything else in the world came to as many as 125,714 entities. Memory use peaked at 4,144 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Pookie's Playground PVP run?

On Linux, Pookie's Playground PVP runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Pookie's Playground PVP online, and how reliable is it?

At this moment Pookie's Playground PVP is online. Going by its reported uptime, it restarted about 10 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Pookie's Playground PVP located?

No region is published by Pookie's Playground PVP. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 195.60.167.77:28015 as the address.

Wipe history

What does wipe day look like on Pookie's Playground PVP?

At their busiest, its recent wipes drew an average of 1 players. 15 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Pookie's Playground PVP?

The force wipe is the only wipe on Pookie's Playground PVP, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 25 days 20 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does Pookie's Playground PVP rank against other Rust servers?

Player hours over the last seven days put Pookie's Playground PVP at #15,366: a place in the top 70% of all ranked servers.

How busy is Pookie's Playground PVP?

Against 300 slots, Pookie's Playground PVP records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Pookie's Playground PVP?

You will not find a gather rate in the name of Pookie's Playground PVP. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Pookie's Playground PVP run?

Generated by the game at size 4,500 with seed 824135969, the map on Pookie's Playground PVP is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Pookie's Playground PVP?

Entering client.connect 195.60.167.77:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/CqYHrfvs is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.