The server's own banner, as it publishes it
Exhibit no. 2,312Acc. 2026.2312
[EU] TCS PvE | Vanilla | Friendly
Rust server, EU · in the archive since 13 September 2026
Online EU 194.164.91.50:28025 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:22 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:00 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:22 UTC FW27d ago
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [EU] TCS PvE | Vanilla | Friendly mean?
These tags from [EU] TCS PvE | Vanilla | Friendly, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [EU] TCS PvE | Vanilla | Friendly?
The Rust Server History lists that feature [EU] TCS PvE | Vanilla | Friendly are: European Rust servers, Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does [EU] TCS PvE | Vanilla | Friendly run smoothly?
30 server fps on average over the last 48 hours, never below 13. As many as 124,753 entities were in the world: buildings, deployables and the rest. Up to 4,180 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU] TCS PvE | Vanilla | Friendly run?
Rust network protocol 2635 and build 168909 is the build [EU] TCS PvE | Vanilla | Friendly runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] TCS PvE | Vanilla | Friendly online, and how reliable is it?
[EU] TCS PvE | Vanilla | Friendly is listed as online now. Going by its reported uptime, it restarted about 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [EU] TCS PvE | Vanilla | Friendly located?
The EU tag is how [EU] TCS PvE | Vanilla | Friendly lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 194.164.91.50:28025 as the address.
Wipe history
What does wipe day look like on [EU] TCS PvE | Vanilla | Friendly?
At their busiest, its recent wipes drew an average of 10 players. On the latest wipe, 45 hours after the wipe, the crowd peaked.
What is the wipe schedule on [EU] TCS PvE | Vanilla | Friendly?
The force wipe is the only wipe on [EU] TCS PvE | Vanilla | Friendly, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 20 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Player counts
How does [EU] TCS PvE | Vanilla | Friendly rank against other Rust servers?
Seven days of player hours rank [EU] TCS PvE | Vanilla | Friendly at #2,312, in the top 10% of all ranked servers; within Europe it is #891.
How busy is [EU] TCS PvE | Vanilla | Friendly?
2 players are on [EU] TCS PvE | Vanilla | Friendly at present, from 50 slots. The seven-day average stands at 2 players; the peak is 9. An average of 6 players at 20:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on [EU] TCS PvE | Vanilla | Friendly?
No gather rate is stated in the name of [EU] TCS PvE | Vanilla | Friendly. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Community, as a community server. The plugin count is Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does [EU] TCS PvE | Vanilla | Friendly run?
Seed 1125525090, size 4,300: such is the procedural map [EU] TCS PvE | Vanilla | Friendly runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join [EU] TCS PvE | Vanilla | Friendly?
Press F1 in Rust to open the console, then enter client.connect 194.164.91.50:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.tcsgames.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.