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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 905Acc. 2026.0905

[EU] RustID Pure PvE | No Decay | No Killing | No Raiding

Rust server, EU · in the archive since 16 September 2026

Online EU 5.135.138.104:28015 checked 12m ago

monthly wipes vanillacarbonpve
To visit
Players now 9/ 150
6% full
7-day average11peak 31
Rank#905top 4% · #393 in EU
Last wipe26d agoThu 1 Oct, 17:47 UTC · monthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:47 UTC FW26d ago
    Peak
    31
    Crowd
    –
    Lasted
    running
    Players before
    5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

31wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding mean?

The game's server browser reads these tags published by [EU] RustID Pure PvE | No Decay | No Killing | No Raiding: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?

These Rust Server History lists include [EU] RustID Pure PvE | No Decay | No Killing | No Raiding: European Rust servers, Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Server entry

Does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding run smoothly?

Averaged over the last 48 hours: 228 server fps, with 59 the lowest. As many as 208,181 entities were in the world: buildings, deployables and the rest. Up to 5,386 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding run?

On Linux, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding online, and how reliable is it?

The live count shows [EU] RustID Pure PvE | No Decay | No Killing | No Raiding online right now. About 5 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding located?

The EU tag is how [EU] RustID Pure PvE | No Decay | No Killing | No Raiding lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.135.138.104:28015.

Wipe record

What does wipe day look like on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?

31 players on average was the busiest its recent wipes drew. On the latest wipe, 46 hours after the wipe, the crowd peaked.

What is the wipe schedule on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?

Once a month [EU] RustID Pure PvE | No Decay | No Killing | No Raiding wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 26 days 16 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding rank against other Rust servers?

[EU] RustID Pure PvE | No Decay | No Killing | No Raiding ranks #905 on seven-day player hours: top 4% overall and #393 in Europe.

How busy is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?

9 players are on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding at present, from 150 slots. Stored history gives a seven-day average of 11 players and a peak of 31. The busiest hour of the last 48 was 19:00 UTC, averaging 23 players.

Map and rules

What are the rules and settings on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?

The name of [EU] RustID Pure PvE | No Decay | No Killing | No Raiding carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Under Community in the server browser, this community server is listed. The plugin count is Carbon. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding run?

Generated by the game at size 4,000 with seed 1263456980, the map on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?

Press F1 in Rust to open the console, then enter client.connect 5.135.138.104:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://rustid.co.uk/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players The server holds 150 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.