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Exhibit no. 12,851Acc. 2026.12851
[US] Visuals Cinematic | Private
Rust server · in the archive since 13 September 2026
Online 193.31.31.106:28045 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 25 Sep18:23 1 Oct19:29 · FW 8 Oct10:21
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:40 UTCAll times UTC.
The record of each wipe
-
Thu 8 Oct 202610:21 UTC21d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202619:29 UTC FW28d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.6 days
- Players before
- 0
-
Fri 25 Sep 202618:23 UTC34d ago
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [US] Visuals Cinematic | Private mean?
These tags from [US] Visuals Cinematic | Private, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^c (Creative): Build what you like in a sandbox, with no gathering; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [US] Visuals Cinematic | Private?
These Rust Server History lists include [US] Visuals Cinematic | Private: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does [US] Visuals Cinematic | Private run smoothly?
65 server fps on average over the last 48 hours, never below 56. As many as 124,616 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,181 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [US] Visuals Cinematic | Private run?
On Linux, [US] Visuals Cinematic | Private runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [US] Visuals Cinematic | Private online, and how reliable is it?
[US] Visuals Cinematic | Private is listed as online now. Going by its reported uptime, it restarted about 3 days 1 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is [US] Visuals Cinematic | Private located?
The name of [US] Visuals Cinematic | Private points to North America, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 193.31.31.106:28045 as the address.
Wipe log
What does wipe day look like on [US] Visuals Cinematic | Private?
An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 14 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on [US] Visuals Cinematic | Private?
No next wipe can be predicted: [US] Visuals Cinematic | Private wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 21 days 10 hours ago, the current world is what it runs now.
Player counts
How does [US] Visuals Cinematic | Private rank against other Rust servers?
Player hours over the last seven days put [US] Visuals Cinematic | Private at #12,851: a place in the top 58% of all ranked servers.
How busy is [US] Visuals Cinematic | Private?
Of its 30 slots, [US] Visuals Cinematic | Private currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1.
Map and rules
What are the rules and settings on [US] Visuals Cinematic | Private?
The name of [US] Visuals Cinematic | Private carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as build & creative, with this note: no gathering: sandbox building. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does [US] Visuals Cinematic | Private run?
Generated by the game at size 4,500 with seed 1337, the map on [US] Visuals Cinematic | Private is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
Joining the server
How do I join [US] Visuals Cinematic | Private?
Entering client.connect 193.31.31.106:28045 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.