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Exhibit no. 8,477Acc. 2026.8477

My Rust Server

Rust server · in the archive since 13 September 2026

Offline 193.186.9.187:28015 checked 9h ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average1peak 1
Rank#8,477top 38%
No wipesresets17 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202606:44 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Thu 29 Oct 202606:08 UTC10h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Thu 29 Oct 202605:41 UTC10h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Thu 29 Oct 202603:44 UTC12h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 29 Oct 202603:38 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Thu 29 Oct 202603:28 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Thu 29 Oct 202603:16 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Wed 28 Oct 202622:36 UTC18h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 28 Oct 202622:34 UTC18h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Wed 28 Oct 202606:15 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Wed 28 Oct 202606:02 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Tue 27 Oct 202620:41 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202620:38 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sat 24 Oct 202618:43 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct 202617:51 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Fri 23 Oct 202615:19 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Thu 22 Oct 202621:32 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Wed 21 Oct 202621:43 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Wed 21 Oct 202621:25 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Wed 21 Oct 202613:05 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0006:0003:0004:0006:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0006:0003:0004:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Server mean?

The game's server browser reads these tags published by My Rust Server: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust Server?

The Rust Server History lists that feature My Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does My Rust Server run smoothly?

153 server fps on average over the last 48 hours, never below 118. As many as 140,630 entities were in the world: buildings, deployables and the rest. Up to 3,723 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does My Rust Server run?

Rust network protocol 2635 and build 168909 is the build My Rust Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Rust Server online, and how reliable is it?

The record shows My Rust Server offline at this moment, last seen 9 hours ago. Going by its reported uptime, it restarted about 17 minutes ago. Of 168 hours in the last 7 full days, 9 were up: 5% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is My Rust Server located?

No region is published by My Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 193.186.9.187:28015.

Wipe log

What is the wipe schedule on My Rust Server?

Every few hours My Rust Server makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player counts

How does My Rust Server rank against other Rust servers?

Over seven days of player hours, My Rust Server ranks #8,477, inside the top 38% of all ranked servers.

How busy is My Rust Server?

My Rust Server is offline at present, having last been seen 9 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 04:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on My Rust Server?

The name of My Rust Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does My Rust Server run?

A procedural map of size 4,500 with seed 75241914 is what My Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join My Rust Server?

Entering client.connect 193.186.9.187:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.