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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 197Acc. 2026.0197

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Rust server · in the archive since 13 September 2026

Online 185.207.214.24:10000 checked 10m ago

2x trio weekly wipes moddedoxide
To visit
Players now 9/ 100
9% full
7-day average97peak 256
Rank#197top 0.9%
Last wipe6d agoFri 23 Oct, 10:01 UTC · weekly schedule
Next wipe10hFri 30 Oct, 10:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:05 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202610:01 UTC6d ago
    Peak
    256+70 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    17
  2. Fri 16 Oct 202610:01 UTC13d ago
    Peak
    235+39 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    9
  3. Fri 9 Oct 202610:01 UTC20d ago
    Peak
    236+50 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    14
  4. Fri 2 Oct 202610:03 UTC27d ago
    Peak
    238+59 in the queue
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    20
  5. Fri 25 Sep 202610:01 UTC34d ago
    Peak
    234+43 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    7
  6. Fri 18 Sep 202610:01 UTC41d ago
    Peak
    237+48 in the queue
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 10h. Every Friday at 10:01 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
242wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 10hFri 30 Oct, 10:01 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 7d 10hFri 6 Nov, 10:01 UTC
  4. 14d 10hFri 13 Nov, 10:01 UTC
  5. 21d 10hFri 20 Nov, 10:01 UTC
  6. 28d 10hFri 27 Nov, 10:01 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 35d 10hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
025507510000:0008:0016:0001:0009:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608000:0008:0016:0001:0009:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The same operator most likely runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, as all publish a magicrust.gg hostname.

What do the server tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

The game's server browser reads these tags published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): A team may hold no more than 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp1 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The Rust Server History lists that feature Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Server entry

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

48 server fps on average over the last 48 hours, never below 48. As many as 204,064 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,182 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The recorded build for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

At this moment Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. Going by its reported uptime, it restarted about 7 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

The name of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.207.214.24:10000.

Wipe history

What does wipe day look like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

242 players on average was the busiest its recent wipes drew. With 70 more waiting in the queue, the crowd peaked 25 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

A every Friday at 10:01 UTC rhythm governs the wipes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. On Friday 30 October at 10:01 UTC its next wipe is due. The world it runs now dates from 6 days 13 hours ago. The tags list a weekly wipe schedule.

Player record

How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

Player hours over the last seven days put Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #197: a place in the top 0.9% of all ranked servers. Within its group of trio servers, this entry ranks #23.

How busy is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Of its 100 slots, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий currently has 9 filled. A seven-day average of 97 players is recorded, with a peak of 256. An average of 91 players at 17:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

2x gathering is what the name of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий records. A group may hold 3 players at most (trio). survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Seed 1337, size 4,000: such is the procedural map Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: BAЙП ЧEPEЗ 11 Ч..

How to join

How do I join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.24:10000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://magicrust.gg/serv4.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts3
Group limit A team may hold no more than 3.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp1
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.