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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 277Acc. 2026.0277

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Rust server · in the archive since 13 September 2026

Online 185.207.214.21:10000 checked 13m ago

2x duo weekly wipes moddedoxide
To visit
Players now 4/ 100
4% full
7-day average69peak 235
Rank#277top 1%
Last wipe6d agoFri 23 Oct, 10:01 UTC · weekly schedule
Next wipe5hFri 30 Oct, 10:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 04:35 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202610:01 UTC6d ago
    Peak
    235+18 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    18
  2. Fri 16 Oct 202610:02 UTC13d ago
    Peak
    215
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    10
  3. Fri 9 Oct 202610:03 UTC20d ago
    Peak
    204
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    2
  4. Fri 2 Oct 202610:04 UTC27d ago
    Peak
    236+41 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    16
  5. Fri 25 Sep 202610:01 UTC34d ago
    Peak
    189
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    12
  6. Fri 18 Sep 202610:01 UTC41d ago
    Peak
    213
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 5h. Every Friday at 10:01 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
218wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 5hFri 30 Oct, 10:01 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 7d 5hFri 6 Nov, 10:01 UTC
  4. 14d 5hFri 13 Nov, 10:01 UTC
  5. 21d 5hFri 20 Nov, 10:01 UTC
  6. 28d 5hFri 27 Nov, 10:01 UTC
  7. 34d 14hThu 3 Dec, 19:00 UTCFW
  8. 35d 5hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
02040608005:0013:0022:0007:0019:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608005:0013:0022:0007:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and by 35 other servers we track, which points to the same operator.

What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?

The game's server browser reads these tags published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts2 (Group limit): The team cap is 2; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The Rust Server History lists that feature Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий are: 2x Rust servers: the record, Duo Rust servers, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Server record

Does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?

Across the last 48 hours it averaged 48 server fps; the low was 48. Buildings, deployables and everything else in the world came to as many as 151,115 entities. Memory use peaked at 4,318 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?

On Windows, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?

The live count shows Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online right now. Going by its reported uptime, it restarted about 13 hours ago. Of 168 hours in the last 7 full days, 163 were up: 97% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий located?

Its name points to Europe, though Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.207.214.21:10000.

Wipe record

What does wipe day look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

An average peak of 218 players was drawn by its recent wipes. 9 hours after the latest wipe the crowd peaked, with a queue of 18 more. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A every Friday at 10:01 UTC rhythm governs the wipes on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Due on Friday 30 October at 10:01 UTC is its next wipe. 6 days 18 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Player counts

How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

Over seven days of player hours, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий ranks #277, inside the top 1% of all ranked servers. Within its group of duo servers, this entry ranks #29.

How busy is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Against 100 slots, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий records 4 players right now. A seven-day average of 69 players is recorded, with a peak of 235. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 54 players.

Rules and settings

What are the rules and settings on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

You can read a 2x gather rate in the name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. A group may hold 2 players at most (duo). survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?

A procedural map of size 4,000 with seed 1337 is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: BAЙП ЧEPEЗ 6 Ч..

Joining the server

How do I join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.21:10000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://magicrust.gg/serv12 is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts2
Group limit The team cap is 2.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.