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The server's own banner, as it publishes it

Exhibit no. 422Acc. 2026.0422

Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий

Rust server · in the archive since 13 September 2026

Online 185.189.255.130:20000 checked 10m ago

2x solo weekly wipes moddedoxide
To visit
Players now 36/ 100
36% full
7-day average43peak 199
Rank#422top 2%
Last wipe3d agoMon 26 Oct, 10:01 UTC · weekly schedule
Next wipe3d 13hMon 2 Nov, 10:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:45 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202610:01 UTC3d ago
    Peak
    199
    Crowd
    –
    Lasted
    running
    Players before
    12
  2. Mon 19 Oct 202610:01 UTC10d ago
    Peak
    138
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    5
  3. Mon 12 Oct 202610:02 UTC17d ago
    Peak
    156
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    12
  4. Mon 5 Oct 202610:01 UTC24d ago
    Peak
    137
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    28
  5. Mon 28 Sep 202610:00 UTC31d ago
    Peak
    122
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    5
  6. Mon 21 Sep 202610:00 UTC38d ago
    Peak
    128
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    16
  7. Mon 14 Sep 202610:00 UTC45d ago
    Peak
    133
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:01 UTC, in 3d 13h. Every Monday at 10:01 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
164wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 3d 13hMon 2 Nov, 10:01 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 10d 13hMon 9 Nov, 10:01 UTC
  4. 17d 13hMon 16 Nov, 10:01 UTC
  5. 24d 13hMon 23 Nov, 10:01 UTC
  6. 31d 13hMon 30 Nov, 10:01 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 38d 13hMon 7 Dec, 10:01 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 199, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
025507510021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, and #13 of the solo servers (top 6%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий and 35 other servers we track share a magicrust.gg hostname, so the same operator most likely runs them.

What do the server tags on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий mean?

The game's server browser reads these tags published by Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

These Rust Server History lists include Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record and Solo Rust servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

The record

Does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий run smoothly?

48 server fps on average over the last 48 hours, never below 47. As many as 260,653 entities were in the world: buildings, deployables and the rest. The highest memory use was 6,855 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий run?

Rust network protocol 2635 and build 168909 is the build Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий online, and how reliable is it?

At this moment Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий is online. About 10 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий located?

The name of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий points to Europe, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.189.255.130:20000 as the address.

Wipe record

What does wipe day look like on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

At their busiest, its recent wipes drew an average of 164 players. 8 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

The wipes on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий follow a every Monday at 10:01 UTC rhythm. Due on Monday 2 November at 10:01 UTC is its next wipe. 3 days 10 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Player record

How does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий rank against other Rust servers?

The last seven days of player hours place Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий at #422, among the top 2% of all ranked servers. Within its group of solo servers, this entry ranks #13.

How busy is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

Against 100 slots, Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий records 36 players right now. Stored history gives a seven-day average of 43 players and a peak of 199. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 78 players.

Rules and settings

What are the rules and settings on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

You can read a 2x gather rate in the name of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий. Solo play only: no teams are allowed. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий run?

A procedural map of size 4,000 with seed 1337 is what Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: ДЛЯ CЛAБЫX ПK.

How to join

How do I join Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

Enter client.connect 185.189.255.130:20000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://magicrust.gg/serv16.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts1
Group limit Teams are capped at 1.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp2
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.