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Exhibit no. 6,208Acc. 2026.6208
CrustyRaidSim test rig
Rust server · in the archive since 25 October 2026
Offline 183.89.9.207:28125 checked 31m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
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Tue 27 Oct 202603:58 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 26 Oct 202609:09 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 26 Oct 202608:06 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Mon 26 Oct 202606:18 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202615:56 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202614:53 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Sun 25 Oct 202614:47 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202614:14 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Sun 25 Oct 202614:08 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Sun 25 Oct 202613:58 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Open the archive box: 5 earlier resets
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Sun 25 Oct 202613:51 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202613:20 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202613:03 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202612:08 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sun 25 Oct 202611:52 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on CrustyRaidSim test rig mean?
The game's server browser reads these tags published by CrustyRaidSim test rig: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts32 (Group limit): Teams are capped at 32; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include CrustyRaidSim test rig?
The Rust Server History lists that feature CrustyRaidSim test rig are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server entry
Which version of Rust does CrustyRaidSim test rig run?
Rust network protocol 2635 and build 168909 is the build CrustyRaidSim test rig runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is CrustyRaidSim test rig online, and how reliable is it?
CrustyRaidSim test rig was last seen 31 minutes ago and is offline right now. It was up for 71 of 72 hours in the last 3 full days, 99% of the time. First seen by Rust Server History on 25 October 2026.
Where is CrustyRaidSim test rig located?
No region is published by CrustyRaidSim test rig. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 183.89.9.207:28125.
Wipe history
What is the wipe schedule on CrustyRaidSim test rig?
A new world is made every few hours on CrustyRaidSim test rig, none of which counts as a wipe; the server keeps no wipe schedule.
Population
How does CrustyRaidSim test rig rank against other Rust servers?
Over seven days of player hours, CrustyRaidSim test rig ranks #6,208, inside the top 28% of all ranked servers.
How busy is CrustyRaidSim test rig?
No current count exists for CrustyRaidSim test rig; it was last seen 31 minutes ago. A seven-day average of 0 players is recorded, with a peak of 1.
Rules and settings
What are the rules and settings on CrustyRaidSim test rig?
The name of CrustyRaidSim test rig carries no gather rate. No group may exceed 32 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Joining the server
How do I join CrustyRaidSim test rig?
Press F1 in Rust to open the console, then enter client.connect 183.89.9.207:28125 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^z,^y
Game
gmrust
mp10
ts32
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.