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Exhibit no. 6,692Acc. 2026.6692

CarbonStaging

Rust server · in the archive since 15 September 2026

Offline 176.61.162.189:28015 checked 12h ago

moddedcarbon
To visit
Players now 0/ 500
0% full
7-day average0peak 2
Rank#6,692top 30%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202609:04 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct 202615:36 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Fri 23 Oct 202611:31 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Fri 23 Oct 202609:32 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 22 Oct 202615:50 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Thu 22 Oct 202615:35 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 21 Oct 202608:01 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Tue 20 Oct 202616:13 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Tue 20 Oct 202614:02 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Tue 20 Oct 202610:41 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Open the archive box: 10 earlier resets
  1. Mon 19 Oct 202610:34 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Thu 15 Oct 202612:20 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 15 Oct 202611:26 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 14 Oct 202609:10 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Tue 13 Oct 202614:14 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Mon 12 Oct 202618:54 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 12 Oct 202613:51 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Mon 12 Oct 202612:03 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  9. Fri 9 Oct 202614:38 UTC19d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Fri 9 Oct 202610:54 UTC19d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0014:0017:0009:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on CarbonStaging mean?

These tags from CarbonStaging, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169577 (Build): This server runs game build 169577; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CarbonStaging?

These Rust Server History lists include CarbonStaging: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does CarbonStaging run?

On Windows, CarbonStaging runs Rust network protocol 2635 and build 169577. The protocol must match to join, and Steam handles that update.

Is CarbonStaging online, and how reliable is it?

Offline now, CarbonStaging was last seen 12 hours ago. 38 of 168 hours, or 23% of the time, over the last 7 full days. 15 September 2026 is when Rust Server History first saw it.

Where is CarbonStaging located?

You will find no region published by CarbonStaging. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 176.61.162.189:28015.

Wipe history

What is the wipe schedule on CarbonStaging?

CarbonStaging keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Population

How does CarbonStaging rank against other Rust servers?

Player hours over the last seven days put CarbonStaging at #6,692: a place in the top 30% of all ranked servers.

How busy is CarbonStaging?

No current count exists for CarbonStaging; it was last seen 12 hours ago. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 13:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on CarbonStaging?

No gather rate is stated in the name of CarbonStaging. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

How to join

How do I join CarbonStaging?

Enter client.connect 176.61.162.189:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs169577,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169577
Build This server runs game build 169577.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.