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Exhibit no. 13,725Acc. 2026.13725

Rustafied.com - Test Server

Rust server · in the archive since 12 September 2026

Online 168.100.162.11:28025 checked 10m ago

vanillapremium
To visit
Players now 0/ ?
7-day average0peak 1
Rank#13,725top 62%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202610:49 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202610:24 UTC21h ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202610:46 UTC1d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Tue 27 Oct 202610:25 UTC1d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Mon 26 Oct 202610:56 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Mon 26 Oct 202610:38 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Mon 26 Oct 202610:26 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Sun 25 Oct 202611:04 UTC3d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Sun 25 Oct 202610:47 UTC3d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Sun 25 Oct 202610:34 UTC3d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 25 Oct 202610:18 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 24 Oct 202611:06 UTC4d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Sat 24 Oct 202610:55 UTC4d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Sat 24 Oct 202610:36 UTC4d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Sat 24 Oct 202610:22 UTC4d ago
    Peak
    –
    Crowd
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    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202610:47 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Thu 22 Oct 202611:05 UTC6d ago
    Peak
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    Crowd
    –
    Lasted
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    Players before
    0
  8. Thu 22 Oct 202610:24 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 21 Oct 202610:41 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
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    Players before
    0
  10. Wed 21 Oct 202610:04 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustafied.com - Test Server mean?

The game's server browser reads these tags published by Rustafied.com - Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): The team cap is 16; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169498 (Build): The game build is 169498; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is open to new players here; ^q (Premium): The server admits only players holding Rust's premium status. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustafied.com - Test Server?

These Rust Server History lists include Rustafied.com - Test Server: Rust tutorial servers: the record, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does Rustafied.com - Test Server run smoothly?

30 server fps on average over the last 48 hours, never below 28. Buildings, deployables and everything else in the world came to as many as 119,000 entities. The highest memory use was 2,469 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rustafied.com - Test Server run?

Rust network protocol 2635 and build 169498 is the build Rustafied.com - Test Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rustafied.com - Test Server online, and how reliable is it?

The live count shows Rustafied.com - Test Server online right now. Going by its reported uptime, it restarted about 18 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 12 September 2026 is when Rust Server History first saw it.

Where is Rustafied.com - Test Server located?

You will find no region published by Rustafied.com - Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.162.11:28025.

Wipe record

What is the wipe schedule on Rustafied.com - Test Server?

Rustafied.com - Test Server keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does Rustafied.com - Test Server rank against other Rust servers?

Over seven days of player hours, Rustafied.com - Test Server ranks #13,725, inside the top 62% of all ranked servers.

How busy is Rustafied.com - Test Server?

0 players are recorded on Rustafied.com - Test Server at present. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 19:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Rustafied.com - Test Server?

No gather rate is stated in the name of Rustafied.com - Test Server. No group may exceed 16 players. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The server admits only players holding Rust's premium status. VAC from Valve is switched on.

Which map does Rustafied.com - Test Server run?

A procedural map of size 4,500 with seed 2045827630 is what Rustafied.com - Test Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Rustafied.com - Test Server?

Enter client.connect 168.100.162.11:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status. https://www.rustafied.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169498,^q,ts16

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts16
Group limit The team cap is 16.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169498
Build The game build is 169498.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players here.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.