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Exhibit no. 3,371Acc. 2026.3371

My Rust server | Powered by AMP

Rust server · in the archive since 23 October 2026

Offline 2.25.108.224:28015 checked 22h ago

To visit
Players now 0/ 5
0% full
7-day average2peak 5
Rank#3,371top 15%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202618:08 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Fri 23 Oct 202608:23 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Fri 23 Oct 202607:50 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct 202606:39 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct 202606:23 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202605:23 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Fri 23 Oct 202604:31 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0018:0021:0001:0004:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0018:0021:0001:0004:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags published by My Rust server | Powered by AMP: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

The Rust Server History lists that feature My Rust server | Powered by AMP are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does My Rust server | Powered by AMP run smoothly?

Across the last 48 hours it averaged 170 server fps; the low was 133. As many as 51,317 entities were in the world: buildings, deployables and the rest. Up to 1,732 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP was last seen 22 hours ago and is offline right now. About 14 hours ago is when it last restarted, judged by the uptime it reports. It was up for 55 of 96 hours in the last 4 full days, 57% of the time. 23 October 2026 is when Rust Server History first saw it.

Where is My Rust server | Powered by AMP located?

You will find no region published by My Rust server | Powered by AMP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 2.25.108.224:28015.

Wipe history

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

Over seven days of player hours, My Rust server | Powered by AMP ranks #3,371, inside the top 15% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at present, having last been seen 22 hours ago. A seven-day average of 2 players is recorded, with a peak of 5. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

Which map does My Rust server | Powered by AMP run?

A procedural map of size 3,000 with seed 1340568709 is what My Rust server | Powered by AMP runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join My Rust server | Powered by AMP?

Enter client.connect 2.25.108.224:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.