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Exhibit no. 10,498Acc. 2026.10498

test01

Rust server, EA · in the archive since 23 October 2026

Offline EA 167.17.68.81:28015 checked 4d ago

biweekly wipes
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#10,498top 48% · #464 in EA
Last wipe25d agoFri 2 Oct, 05:49 UTC · biweekly schedule
Next wipe2d 12hFri 30 Oct, 05:49 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 12h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 48% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on test01 mean?

You can see the tags test01 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): East Asia is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include test01?

The Rust Server History lists that feature test01 are: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does test01 run?

The recorded build for test01 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is test01 online, and how reliable is it?

Offline now, test01 was last seen 4 days 13 hours ago. 0 of 72 hours, or 0% of the time, over the last 3 full days. The first sighting by Rust Server History was on 23 October 2026.

Where is test01 located?

With its EA tag, test01 lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 167.17.68.81:28015 as the address.

Wipe record

What is the wipe schedule on test01?

The next wipe on test01 is an estimate, drawn from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC its next wipe is due. 25 days 11 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player record

How does test01 rank against other Rust servers?

test01 takes #464 in Asia on seven-day player hours, with #10,498 overall and a place in the top 48% of all ranked servers.

How busy is test01?

The last sighting of test01 in the live count was 4 days 13 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on test01?

You will not find a gather rate in the name of test01. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does test01 run?

The game generates the map on test01, which is procedural.

How to join

How do I join test01?

Press F1 in Rust to open the console, then enter client.connect 167.17.68.81:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.