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Exhibit no. 10,498Acc. 2026.10498
test01
Rust server, EA · in the archive since 23 October 2026
Offline EA 167.17.68.81:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 12h. Biweekly: 14 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on test01 mean?
You can see the tags test01 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): East Asia is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include test01?
The Rust Server History lists that feature test01 are: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server entry
Which version of Rust does test01 run?
The recorded build for test01 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is test01 online, and how reliable is it?
Offline now, test01 was last seen 4 days 13 hours ago. 0 of 72 hours, or 0% of the time, over the last 3 full days. The first sighting by Rust Server History was on 23 October 2026.
Where is test01 located?
With its EA tag, test01 lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 167.17.68.81:28015 as the address.
Wipe record
What is the wipe schedule on test01?
The next wipe on test01 is an estimate, drawn from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC its next wipe is due. 25 days 11 hours ago its current world was made. A wipe every two weeks is published in its tags.
Player record
How does test01 rank against other Rust servers?
test01 takes #464 in Asia on seven-day player hours, with #10,498 overall and a place in the top 48% of all ranked servers.
How busy is test01?
The last sighting of test01 in the live count was 4 days 13 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.
Rules and settings
What are the rules and settings on test01?
You will not find a gather rate in the name of test01. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.
Which map does test01 run?
The game generates the map on test01, which is procedural.
How to join
How do I join test01?
Press F1 in Rust to open the console, then enter client.connect 167.17.68.81:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.