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Exhibit no. 15,273Acc. 2026.15273
Project Halani PvE US | PVE | Plugin Heavy
Rust server · in the archive since 13 September 2026
Online 163.123.238.235:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:23 · FW 16 Oct18:13 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 06:40 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202618:13 UTC13d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:23 UTC FW28d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 15 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Project Halani PvE US | PVE | Plugin Heavy mean?
The game's server browser reads these tags published by Project Halani PvE US | PVE | Plugin Heavy: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Project Halani PvE US | PVE | Plugin Heavy?
The Rust Server History lists that feature Project Halani PvE US | PVE | Plugin Heavy are: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The record
Does Project Halani PvE US | PVE | Plugin Heavy run smoothly?
Across the last 48 hours it averaged 113 server fps; the low was 59. Buildings, deployables and everything else in the world came to as many as 52,613 entities. The highest memory use was 3,532 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Project Halani PvE US | PVE | Plugin Heavy run?
The recorded build for Project Halani PvE US | PVE | Plugin Heavy is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Project Halani PvE US | PVE | Plugin Heavy online, and how reliable is it?
Project Halani PvE US | PVE | Plugin Heavy is listed as online now. About 2 days 22 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Project Halani PvE US | PVE | Plugin Heavy located?
No region tag is published by Project Halani PvE US | PVE | Plugin Heavy, but its name points to North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 163.123.238.235:28015.
Wipe record
What does wipe day look like on Project Halani PvE US | PVE | Plugin Heavy?
An average peak of 1 players was drawn by its recent wipes. At 5 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Project Halani PvE US | PVE | Plugin Heavy?
Project Halani PvE US | PVE | Plugin Heavy wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 13 days 12 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Player counts
How does Project Halani PvE US | PVE | Plugin Heavy rank against other Rust servers?
Player hours over the last seven days put Project Halani PvE US | PVE | Plugin Heavy at #15,273: a place in the top 69% of all ranked servers.
How busy is Project Halani PvE US | PVE | Plugin Heavy?
0 players are on Project Halani PvE US | PVE | Plugin Heavy at present, from 60 slots. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on Project Halani PvE US | PVE | Plugin Heavy?
No gather rate is stated in the name of Project Halani PvE US | PVE | Plugin Heavy. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads roleplay, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.
Which map does Project Halani PvE US | PVE | Plugin Heavy run?
A procedural map of size 3,500 with seed 1534180400 is what Project Halani PvE US | PVE | Plugin Heavy runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Project Halani PvE US | PVE | Plugin Heavy?
Entering client.connect 163.123.238.235:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://halani.net is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.