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Exhibit no. 15,490Acc. 2026.15490
Void's Vibe Coding - Script Testing
Rust server · in the archive since 13 September 2026
Offline 162.244.125.185:28015 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Void's Vibe Coding - Script Testing mean?
You can see the tags Void's Vibe Coding - Script Testing publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp350 (Max players): Slot count: 350; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Void's Vibe Coding - Script Testing?
The Rust Server History lists that feature Void's Vibe Coding - Script Testing are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Which version of Rust does Void's Vibe Coding - Script Testing run?
On Windows, Void's Vibe Coding - Script Testing runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.
Is Void's Vibe Coding - Script Testing online, and how reliable is it?
The record shows Void's Vibe Coding - Script Testing offline at this moment, last seen 40 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Void's Vibe Coding - Script Testing located?
There is no region published by Void's Vibe Coding - Script Testing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 162.244.125.185:28015.
Wipe record
What is the wipe schedule on Void's Vibe Coding - Script Testing?
Drawn from the force wipe, Void's Vibe Coding - Script Testing's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 54 days 8 hours ago. The tags list a monthly wipe schedule.
Player counts
How does Void's Vibe Coding - Script Testing rank against other Rust servers?
Player hours over the last seven days put Void's Vibe Coding - Script Testing at #15,490: a place in the top 69% of all ranked servers.
How busy is Void's Vibe Coding - Script Testing?
The last sighting of Void's Vibe Coding - Script Testing in the live count was 40 days 21 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Void's Vibe Coding - Script Testing?
You will not find a gather rate in the name of Void's Vibe Coding - Script Testing. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Void's Vibe Coding - Script Testing run?
Generated by the game at size 4,500 with seed 1646099129, the map on Void's Vibe Coding - Script Testing is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Void's Vibe Coding - Script Testing?
Entering client.connect 162.244.125.185:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2633,^m,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp350
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.