Open every day, at every hour Admission free 11,673 servers and 48,102 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,514Acc. 2026.14514

JumpRust.com - Test

Rust server, EA · in the archive since 13 October 2026

Offline EA 162.222.17.236:26666 checked 12d ago

biweekly wipes vanillamoddedoxide
To visit
Players now 1/ ?
7-day average0peak –
Rank#14,514top 67% · #504 in EA
Last wipe14d agoThu 15 Oct, 12:01 UTC · biweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 13:45 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202612:01 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 12:01 UTC
  3. 27d 9hThu 26 Nov, 12:01 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 9hThu 10 Dec, 12:01 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs JumpRust.com - Test?

The same operator most likely runs JumpRust.com - Test and 15 other servers we track, as all publish a jumprust.com hostname.

What do the server tags on JumpRust.com - Test mean?

The game's server browser reads these tags published by JumpRust.com - Test: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts100 (Group limit): A team may hold no more than 100; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include JumpRust.com - Test?

These Rust Server History lists include JumpRust.com - Test: Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does JumpRust.com - Test run?

On Windows, JumpRust.com - Test runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is JumpRust.com - Test online, and how reliable is it?

JumpRust.com - Test was last seen 12 days 12 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 October 2026.

Where is JumpRust.com - Test located?

The EA tag is how JumpRust.com - Test lists itself in Asia. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 162.222.17.236:26666.

Wipe history

What does wipe day look like on JumpRust.com - Test?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on JumpRust.com - Test?

Its schedule cannot be confirmed from the record, too few of JumpRust.com - Test's wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 14 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player record

How does JumpRust.com - Test rank against other Rust servers?

JumpRust.com - Test takes #504 in Asia on seven-day player hours, with #14,514 overall and a place in the top 67% of all ranked servers.

How busy is JumpRust.com - Test?

JumpRust.com - Test is offline at present, having last been seen 12 days 12 hours ago.

Map and rules

What are the rules and settings on JumpRust.com - Test?

The name of JumpRust.com - Test carries no gather rate. The group limit is 100 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does JumpRust.com - Test run?

Generated by the game at size 1,000 with seed 1337, the map on JumpRust.com - Test is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: ✿ JumpRust.com日本™ FPS+.

Joining the server

How do I join JumpRust.com - Test?

Enter client.connect 162.222.17.236:26666 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://jumprust.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts100
Group limit A team may hold no more than 100.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.