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Exhibit no. 2,127Acc. 2026.2127
[JPN] Apple Server | PvP | Vanilla | 2Weekly
Rust server, EA · in the archive since 13 September 2026
Online EA 162.43.93.9:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep14:19 2 Oct09:15 16 Oct08:11 30 Oct08:11 5 Nov19:00 · FW 13 Nov08:11 27 Nov08:11 3 Dec19:00 · FW 11 Dec08:11
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:00 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202608:11 UTC11d ago
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct 202609:15 UTC25d ago
- Peak
- 10
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep 202614:19 UTC40d ago
- Peak
- 10
- Crowd
- halved by day 6
- Lasted
- 14.8 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 08:11 UTC, in 2d 11h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 11hFri 30 Oct, 08:11 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 16d 11hFri 13 Nov, 08:11 UTC
- 30d 11hFri 27 Nov, 08:11 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 44d 11hFri 11 Dec, 08:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly mean?
You can see the tags [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [JPN] Apple Server | PvP | Vanilla | 2Weekly?
These Rust Server History lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server entry
Does [JPN] Apple Server | PvP | Vanilla | 2Weekly run smoothly?
Averaged over the last 48 hours: 52 server fps, with 30 the lowest. Buildings, deployables and everything else in the world came to as many as 93,837 entities. The highest memory use was 3,075 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
On Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how reliable is it?
[JPN] Apple Server | PvP | Vanilla | 2Weekly is listed as online now. Going by its reported uptime, it restarted about 20 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is [JPN] Apple Server | PvP | Vanilla | 2Weekly located?
The EA tag is how [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 162.43.93.9:28015.
Wipe record
What does wipe day look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
11 players on average was the busiest its recent wipes drew. At 30 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 5.5 in those wipes where it didn't hold.
What is the wipe schedule on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Its schedule cannot be confirmed from the record, too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 08:11 UTC is its next wipe. Made 11 days 12 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.
Player counts
How does [JPN] Apple Server | PvP | Vanilla | 2Weekly rank against other Rust servers?
[JPN] Apple Server | PvP | Vanilla | 2Weekly takes #219 in Asia on seven-day player hours, with #2,127 overall and a place in the top 10% of all ranked servers.
How busy is [JPN] Apple Server | PvP | Vanilla | 2Weekly?
5 players are on [JPN] Apple Server | PvP | Vanilla | 2Weekly at present, from 50 slots. A seven-day average of 2 players is recorded, with a peak of 8. The busiest hour of the last 48 was 09:00 UTC, averaging 5 players.
Map and rules
What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
You will not find a gather rate in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
A procedural map of size 4,000 with seed 1337 is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.
Join record
How do I join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Press F1 in Rust to open the console, then enter client.connect 162.43.93.9:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.ikkunn53.com/rust is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.