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Exhibit no. 2,458Acc. 2026.2458

[EU] Vanilla PVE

Rust server · in the archive since 13 September 2026

Online 162.19.245.19:28015 checked 12m ago

monthly wipes vanillacarbonpve
To visit
Players now 0/ 50
0% full
7-day average2peak 8
Rank#2,458top 11%
Last wipe27d agoThu 1 Oct, 17:42 UTC · monthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:42 UTC FW27d ago
    Peak
    15
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

15wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [EU] Vanilla PVE mean?

The game's server browser reads these tags published by [EU] Vanilla PVE: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [EU] Vanilla PVE?

These Rust Server History lists include [EU] Vanilla PVE: European Rust servers, Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does [EU] Vanilla PVE run smoothly?

Across the last 48 hours it averaged 48 server fps; the low was 37. As many as 119,684 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,018 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] Vanilla PVE run?

On Linux, [EU] Vanilla PVE runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU] Vanilla PVE online, and how reliable is it?

[EU] Vanilla PVE is listed as online now. The uptime it reports puts the last restart at about 43 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [EU] Vanilla PVE located?

The name of [EU] Vanilla PVE points to Europe, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 162.19.245.19:28015 as the address.

Wipe log

What does wipe day look like on [EU] Vanilla PVE?

An average peak of 15 players was drawn by its recent wipes. 25 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] Vanilla PVE?

The force wipe is the only wipe on [EU] Vanilla PVE, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 13 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does [EU] Vanilla PVE rank against other Rust servers?

Over seven days of player hours, [EU] Vanilla PVE ranks #2,458, inside the top 11% of all ranked servers.

How busy is [EU] Vanilla PVE?

Against 50 slots, [EU] Vanilla PVE records 0 players right now. A seven-day average of 2 players is recorded, with a peak of 8. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on [EU] Vanilla PVE?

You will not find a gather rate in the name of [EU] Vanilla PVE. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Community, as a community server. The plugin count is Carbon. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [EU] Vanilla PVE run?

Seed 1105409172, size 4,000: such is the procedural map [EU] Vanilla PVE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [EU] Vanilla PVE?

Press F1 in Rust to open the console, then enter client.connect 162.19.245.19:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/zbrBbPsKYx is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.