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Exhibit no. 15,310Acc. 2026.15310
#测试服务器
Rust server, EA · in the archive since 23 October 2026
Offline EA 16.106.40.130:28417 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on #测试服务器 mean?
The game's server browser reads these tags published by #测试服务器: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): The team cap is 16; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include #测试服务器?
The Rust Server History lists that feature #测试服务器 are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does #测试服务器 run?
The recorded build for #测试服务器 is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.
Is #测试服务器 online, and how reliable is it?
#测试服务器 was last seen 5 days 20 hours ago and is offline right now. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. First seen by Rust Server History on 23 October 2026.
Where is #测试服务器 located?
With its EA tag, #测试服务器 lists itself in Asia. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 16.106.40.130:28417.
Wipe record
What is the wipe schedule on #测试服务器?
Its rhythm is not yet clear: too few of #测试服务器's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 16 hours ago.
Player record
How does #测试服务器 rank against other Rust servers?
#测试服务器 takes #479 in Asia on seven-day player hours, with #15,310 overall and a place in the top 69% of all ranked servers.
How busy is #测试服务器?
No current count exists for #测试服务器; it was last seen 5 days 20 hours ago. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on #测试服务器?
No gather rate is stated in the name of #测试服务器. No group may exceed 16 players. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched off.
Which map does #测试服务器 run?
The game generates the map on #测试服务器, which is procedural.
Joining the server
How do I join #测试服务器?
Enter client.connect 16.106.40.130:28417 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z
Game
gmrust
mp50
ts16
v2634
cs167781
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.