Open every day, at every hour Admission free 11,776 servers and 67,745 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 4,362Acc. 2026.4362

テストサーバー

Rust server · in the archive since 13 September 2026

Online 157.85.88.112:29581 checked 8m ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 4
Rank#4,362top 20%
Last wipe15d agoWed 14 Oct, 07:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:25 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202607:09 UTC15d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct 202616:02 UTC20d ago
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    5.6 days
    Players before
    0
  3. Fri 2 Oct 202603:08 UTC27d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.5 days
    Players before
    0
  4. Tue 29 Sep 202604:50 UTC30d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on テストサーバー mean?

These tags from テストサーバー, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include テストサーバー?

These Rust Server History lists include テストサーバー: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does テストサーバー run smoothly?

238 server fps on average over the last 48 hours, never below 224. Buildings, deployables and everything else in the world came to as many as 66,967 entities. Memory use peaked at 4,075 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does テストサーバー run?

The recorded build for テストサーバー is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is テストサーバー online, and how reliable is it?

The live count shows テストサーバー online right now. About 4 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is テストサーバー located?

Its name points to Asia, though テストサーバー publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 157.85.88.112:29581.

Wipe history

What does wipe day look like on テストサーバー?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 6 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on テストサーバー?

No next wipe can be predicted: テストサーバー wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 15 days 5 hours ago.

Population

How does テストサーバー rank against other Rust servers?

Over seven days of player hours, テストサーバー ranks #4,362, inside the top 20% of all ranked servers.

How busy is テストサーバー?

0 players are on テストサーバー at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 4. An average of 3 players at 08:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on テストサーバー?

No gather rate is stated in the name of テストサーバー. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does テストサーバー run?

A procedural map of size 3,000 with seed 1 is what テストサーバー runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join テストサーバー?

Entering client.connect 157.85.88.112:29581 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/uk2Bfmnea is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.