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Exhibit no. 5,528Acc. 2026.5528

RUSTiPAWS ~ PvE

Rust server, NA · in the archive since 13 September 2026

Online NA 15.204.160.36:28115 checked 9m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,528top 25% · #925 in NA
Last wipe22d agoWed 7 Oct, 15:02 UTC · monthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:40 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202615:02 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0007:0013:0019:0001:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020002:0007:0013:0019:0001:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RUSTiPAWS ~ PvE mean?

You can see the tags RUSTiPAWS ~ PvE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUSTiPAWS ~ PvE?

The Rust Server History lists that feature RUSTiPAWS ~ PvE are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does RUSTiPAWS ~ PvE run smoothly?

94 server fps on average over the last 48 hours, never below 78. Buildings, deployables and everything else in the world came to as many as 99,004 entities. Up to 4,840 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RUSTiPAWS ~ PvE run?

Rust network protocol 2635 and build 168909 is the build RUSTiPAWS ~ PvE runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RUSTiPAWS ~ PvE online, and how reliable is it?

At this moment RUSTiPAWS ~ PvE is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 149 were up: 89% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RUSTiPAWS ~ PvE located?

The NA tag is how RUSTiPAWS ~ PvE lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.160.36:28115.

Wipe record

What does wipe day look like on RUSTiPAWS ~ PvE?

An average peak of 2 players was drawn by its recent wipes. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RUSTiPAWS ~ PvE?

The force wipe is the only wipe on RUSTiPAWS ~ PvE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 22 days 10 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does RUSTiPAWS ~ PvE rank against other Rust servers?

Seven days of player hours rank RUSTiPAWS ~ PvE at #5,528, in the top 25% of all ranked servers; within North America it is #925.

How busy is RUSTiPAWS ~ PvE?

Of its 50 slots, RUSTiPAWS ~ PvE currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on RUSTiPAWS ~ PvE?

The name of RUSTiPAWS ~ PvE carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RUSTiPAWS ~ PvE run?

A procedural map of size 4,000 with seed 973004943 is what RUSTiPAWS ~ PvE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join RUSTiPAWS ~ PvE?

Enter client.connect 15.204.160.36:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.