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Exhibit no. 12,238Acc. 2026.12238

La Cueva Corp. - Hub | Events - Minigames - Levels

Rust server, EU · in the archive since 13 September 2026

Online EU 148.251.134.120:28019 checked 11m ago

moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak 3
Rank#12,238top 55% · #2355 in EU
Last wipe28d agoThu 1 Oct, 18:08 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:35 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202618:11 UTC3d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202620:25 UTC5d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  3. Sun 18 Oct 202600:27 UTC11d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    6.8 days
    Players before
    0
  4. Fri 9 Oct 202613:58 UTC20d ago
    Peak
    4
    Crowd
    halved by day 7
    Lasted
    8.4 days
    Players before
    3
  5. Thu 1 Oct 202618:08 UTC FW28d ago
    Peak
    6
    Crowd
    halved by day 2
    Lasted
    7.8 days
    Players before
    0
  6. Fri 25 Sep 202613:58 UTC34d ago
    Peak
    9
    Crowd
    halved by day 3
    Lasted
    6.2 days
    Players before
    0
  7. Mon 21 Sep 202617:59 UTC38d ago
    Peak
    7
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    5
  8. Mon 21 Sep 202609:59 UTC38d ago
    Peak
    7
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  9. Mon 21 Sep 202601:59 UTC38d ago
    Peak
    7
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Sun 20 Sep 202617:59 UTC39d ago
    Peak
    8
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
Open the archive box: 7 earlier wipes
  1. Sat 19 Sep 202613:59 UTC40d ago
    Peak
    8
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  2. Fri 18 Sep 202619:04 UTC41d ago
    Peak
    8
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Tue 15 Sep 202617:59 UTC44d ago
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    0
  4. Tue 15 Sep 202609:59 UTC44d ago
    Peak
    7
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Mon 14 Sep 202609:59 UTC45d ago
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Mon 14 Sep 202601:59 UTC45d ago
    Peak
    6
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Sun 13 Sep 202613:59 UTC46d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on La Cueva Corp. - Hub | Events - Minigames - Levels mean?

The game's server browser reads these tags published by La Cueva Corp. - Hub | Events - Minigames - Levels: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include La Cueva Corp. - Hub | Events - Minigames - Levels?

The Rust Server History lists that feature La Cueva Corp. - Hub | Events - Minigames - Levels are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does La Cueva Corp. - Hub | Events - Minigames - Levels run smoothly?

239 server fps on average over the last 48 hours, never below 213. Buildings, deployables and everything else in the world came to as many as 14,909 entities. The highest memory use was 1,812 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does La Cueva Corp. - Hub | Events - Minigames - Levels run?

On Linux, La Cueva Corp. - Hub | Events - Minigames - Levels runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is La Cueva Corp. - Hub | Events - Minigames - Levels online, and how reliable is it?

The live count shows La Cueva Corp. - Hub | Events - Minigames - Levels online right now. About 17 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is La Cueva Corp. - Hub | Events - Minigames - Levels located?

With its EU tag, La Cueva Corp. - Hub | Events - Minigames - Levels lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 148.251.134.120:28019.

Wipe log

What does wipe day look like on La Cueva Corp. - Hub | Events - Minigames - Levels?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on La Cueva Corp. - Hub | Events - Minigames - Levels?

No next wipe can be predicted: La Cueva Corp. - Hub | Events - Minigames - Levels wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 5 hours ago.

Population

How does La Cueva Corp. - Hub | Events - Minigames - Levels rank against other Rust servers?

La Cueva Corp. - Hub | Events - Minigames - Levels ranks #12,238 on seven-day player hours: top 55% overall and #2,355 in Europe.

How busy is La Cueva Corp. - Hub | Events - Minigames - Levels?

Against 150 slots, La Cueva Corp. - Hub | Events - Minigames - Levels records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 3.

Rules, map

What are the rules and settings on La Cueva Corp. - Hub | Events - Minigames - Levels?

No gather rate is stated in the name of La Cueva Corp. - Hub | Events - Minigames - Levels. At 8 players, the group limit matches the game's default. Under game mode, the entry reads minigames & battle royale, arenas and parkour, Bedwars and battle royale. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does La Cueva Corp. - Hub | Events - Minigames - Levels run?

A procedural map of size 2,200 with seed 1337 is what La Cueva Corp. - Hub | Events - Minigames - Levels runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join La Cueva Corp. - Hub | Events - Minigames - Levels?

Entering client.connect 148.251.134.120:28019 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://vip.lacuevacorp.es/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.