The server's own banner, as it publishes it
Exhibit no. 4,023Acc. 2026.4023
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Rust server, EA · in the archive since 13 September 2026
Online EA 148.113.24.111:27798 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:41 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:50 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:41 UTC FW27d ago
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly mean?
These tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): East Asia is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
These Rust Server History lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
The record
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run smoothly?
224 server fps on average over the last 48 hours, never below 190. Buildings, deployables and everything else in the world came to as many as 84,048 entities. Up to 4,134 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
The recorded build for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly online, and how reliable is it?
The live count shows [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly online right now. Going by its reported uptime, it restarted about 13 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly located?
In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly lists itself with its EA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 148.113.24.111:27798.
Wipe log
What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
An average peak of 11 players was drawn by its recent wipes. 13 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 20 hours ago. Its tags carry a monthly wipe schedule.
Player counts
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly rank against other Rust servers?
Seven days of player hours rank [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly at #4,023, in the top 18% of all ranked servers; within Asia it is #323.
How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Against 60 slots, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly records 0 players right now. The seven-day average stands at 1 players; the peak is 5. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
You can read a 2x gather rate in the name of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
A procedural map of size 3,750 with seed 1961912642 is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Entering client.connect 148.113.24.111:27798 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rust.nexnise.com/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.