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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 899Acc. 2026.0899

[JP] DON-tacos PvE

Rust server · in the archive since 10 October 2026

Online 118.27.226.54:28015 checked 12m ago

monthly wipes vanillamoddedoxide
To visit
Players now 19/ 100
19% full
7-day average11peak 38
Rank#899top 4%
Last wipe19d agoSat 10 Oct, 09:29 UTC · monthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:40 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202608:25 UTC19d ago
    Peak
    43
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

43wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [JP] DON-tacos PvE mean?

You can see the tags [JP] DON-tacos PvE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [JP] DON-tacos PvE?

These Rust Server History lists include [JP] DON-tacos PvE: Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Server record

Does [JP] DON-tacos PvE run smoothly?

31 server fps on average over the last 48 hours, never below 19. Buildings, deployables and everything else in the world came to as many as 297,821 entities. Memory use peaked at 7,541 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [JP] DON-tacos PvE run?

On Linux, [JP] DON-tacos PvE runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is [JP] DON-tacos PvE online, and how reliable is it?

The live count shows [JP] DON-tacos PvE online right now. Going by its reported uptime, it restarted about 31 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 10 October 2026 is when Rust Server History first saw it.

Where is [JP] DON-tacos PvE located?

The name of [JP] DON-tacos PvE points to Asia, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 118.27.226.54:28015 as the address.

Wipe history

What does wipe day look like on [JP] DON-tacos PvE?

43 players on average was the busiest its recent wipes drew. 28 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [JP] DON-tacos PvE?

[JP] DON-tacos PvE wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 19 days 5 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does [JP] DON-tacos PvE rank against other Rust servers?

The last seven days of player hours place [JP] DON-tacos PvE at #899, among the top 4% of all ranked servers.

How busy is [JP] DON-tacos PvE?

Of its 100 slots, [JP] DON-tacos PvE currently has 19 filled. A seven-day average of 11 players is recorded, with a peak of 38. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 29 players.

Map and rules

What are the rules and settings on [JP] DON-tacos PvE?

No gather rate is stated in the name of [JP] DON-tacos PvE. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does [JP] DON-tacos PvE run?

Generated by the game at size 6,000 with seed 178294063, the map on [JP] DON-tacos PvE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [JP] DON-tacos PvE?

Press F1 in Rust to open the console, then enter client.connect 118.27.226.54:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/QBym3xN6pF.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.