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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,180Acc. 2026.1180

[US West] Facepunch 1

Rust server · in the archive since 13 September 2026

Online 148.113.198.9:28015 checked 11m ago

official monthly wipes vanilla
To visit
Players now 4/ 400
1% full
7-day average7peak 17
Rank#1,180top 5%
Last wipe27d agoThu 1 Oct, 17:40 UTC · monthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:40 UTC FW27d ago
    Peak
    20
    Crowd
    –
    Lasted
    running
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

20wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs [US West] Facepunch 1?

[US West] Facepunch 1 and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.

What do the server tags on [US West] Facepunch 1 mean?

You can see the tags [US West] Facepunch 1 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [US West] Facepunch 1?

The Rust Server History lists that feature [US West] Facepunch 1 are: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server entry

Does [US West] Facepunch 1 run smoothly?

232 server fps on average over the last 48 hours, never below 212. As many as 129,944 entities were in the world: buildings, deployables and the rest. Up to 5,532 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [US West] Facepunch 1 run?

The recorded build for [US West] Facepunch 1 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is [US West] Facepunch 1 online, and how reliable is it?

[US West] Facepunch 1 is listed as online now. The uptime it reports puts the last restart at about 11 hours ago. 144 of 168 hours, or 86% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [US West] Facepunch 1 located?

Its name points to North America, though [US West] Facepunch 1 publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 148.113.198.9:28015.

Wipe log

What does wipe day look like on [US West] Facepunch 1?

An average peak of 20 players was drawn by its recent wipes. 46 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [US West] Facepunch 1?

[US West] Facepunch 1 wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 7 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player record

How does [US West] Facepunch 1 rank against other Rust servers?

Over seven days of player hours, [US West] Facepunch 1 ranks #1,180, inside the top 5% of all ranked servers.

How busy is [US West] Facepunch 1?

Against 400 slots, [US West] Facepunch 1 records 4 players right now. A seven-day average of 7 players is recorded, with a peak of 17. An average of 11 players at 19:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [US West] Facepunch 1?

No gather rate is stated in the name of [US West] Facepunch 1. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The in-game Official tab of Rust lists it. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [US West] Facepunch 1 run?

Generated by the game at size 4,500 with seed 166856579, the map on [US West] Facepunch 1 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [US West] Facepunch 1?

Press F1 in Rust to open the console, then enter client.connect 148.113.198.9:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.