The server's own banner, as it publishes it
Exhibit no. 680Acc. 2026.0680
[CAN] Facepunch Premium 1
Rust server · in the archive since 13 September 2026
Online 148.113.198.78:28020 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:41 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:05 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:41 UTC FW27d ago
- Peak
- 163
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 163, 7 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [CAN] Facepunch Premium 1?
The same operator most likely runs [CAN] Facepunch Premium 1 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [CAN] Facepunch Premium 1 mean?
These tags from [CAN] Facepunch Premium 1, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust premium status is needed to join; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [CAN] Facepunch Premium 1?
These Rust Server History lists include [CAN] Facepunch Premium 1: Rust tutorial servers: the record, Official Rust servers: the record and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server entry
Does [CAN] Facepunch Premium 1 run smoothly?
Averaged over the last 48 hours: 215 server fps, with 191 the lowest. As many as 177,450 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,710 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [CAN] Facepunch Premium 1 run?
Rust network protocol 2635 and build 168909 is the build [CAN] Facepunch Premium 1 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is [CAN] Facepunch Premium 1 online, and how reliable is it?
[CAN] Facepunch Premium 1 is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is [CAN] Facepunch Premium 1 located?
You will find no region published by [CAN] Facepunch Premium 1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 148.113.198.78:28020.
Wipe history
What does wipe day look like on [CAN] Facepunch Premium 1?
At their busiest, its recent wipes drew an average of 163 players. 7 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [CAN] Facepunch Premium 1?
[CAN] Facepunch Premium 1 wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 8 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does [CAN] Facepunch Premium 1 rank against other Rust servers?
Player hours over the last seven days put [CAN] Facepunch Premium 1 at #680: a place in the top 3% of all ranked servers.
How busy is [CAN] Facepunch Premium 1?
16 players are on [CAN] Facepunch Premium 1 at present, from 350 slots. A seven-day average of 19 players is recorded, with a peak of 45. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 27 players.
Rules and settings
What are the rules and settings on [CAN] Facepunch Premium 1?
You will not find a gather rate in the name of [CAN] Facepunch Premium 1. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The in-game Official tab of Rust lists it. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. Rust premium status is needed to join. The anti-cheat VAC from Valve is active.
Which map does [CAN] Facepunch Premium 1 run?
Generated by the game at size 4,500 with seed 1075646401, the map on [CAN] Facepunch Premium 1 is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join [CAN] Facepunch Premium 1?
Entering client.connect 148.113.198.78:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Rust premium status is needed to join.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Mods and access
^q
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.