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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,167Acc. 2026.1167

[US] Facepunch Small 1

Rust server · in the archive since 13 September 2026

Online 148.113.198.5:28015 checked 8m ago

official monthly wipes vanilla
To visit
Players now 2/ 300
1% full
7-day average7peak 17
Rank#1,167top 5%
Last wipe27d agoThu 1 Oct, 17:39 UTC · monthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:08 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:39 UTC FW27d ago
    Peak
    16
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

16wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs [US] Facepunch Small 1?

A playrust.com hostname is published by [US] Facepunch Small 1 and by 124 other servers we track, which points to the same operator.

What do the server tags on [US] Facepunch Small 1 mean?

These tags from [US] Facepunch Small 1, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Facepunch Small 1?

These Rust Server History lists include [US] Facepunch Small 1: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server entry

Does [US] Facepunch Small 1 run smoothly?

Across the last 48 hours it averaged 311 server fps; the low was 263. As many as 96,033 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,738 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Facepunch Small 1 run?

The recorded build for [US] Facepunch Small 1 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US] Facepunch Small 1 online, and how reliable is it?

[US] Facepunch Small 1 is listed as online now. About 11 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [US] Facepunch Small 1 located?

The name of [US] Facepunch Small 1 points to North America, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 148.113.198.5:28015.

Wipe history

What does wipe day look like on [US] Facepunch Small 1?

At their busiest, its recent wipes drew an average of 16 players. At 24 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [US] Facepunch Small 1?

[US] Facepunch Small 1 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 27 days 7 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player counts

How does [US] Facepunch Small 1 rank against other Rust servers?

Over seven days of player hours, [US] Facepunch Small 1 ranks #1,167, inside the top 5% of all ranked servers.

How busy is [US] Facepunch Small 1?

2 players are on [US] Facepunch Small 1 at present, from 300 slots. Stored history gives a seven-day average of 7 players and a peak of 17. The busiest hour of the last 48 was 15:00 UTC, averaging 10 players.

Rules and settings

What are the rules and settings on [US] Facepunch Small 1?

You will not find a gather rate in the name of [US] Facepunch Small 1. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. It appears in Rust's Official tab in game. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [US] Facepunch Small 1 run?

A procedural map of size 3,750 with seed 445179455 is what [US] Facepunch Small 1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [US] Facepunch Small 1?

Entering client.connect 148.113.198.5:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on The server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.