The server's own banner, as it publishes it
Exhibit no. 1,167Acc. 2026.1167
[US] Facepunch Small 1
Rust server · in the archive since 13 September 2026
Online 148.113.198.5:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:39 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:08 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:39 UTC FW27d ago
- Peak
- 16
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs [US] Facepunch Small 1?
A playrust.com hostname is published by [US] Facepunch Small 1 and by 124 other servers we track, which points to the same operator.
What do the server tags on [US] Facepunch Small 1 mean?
These tags from [US] Facepunch Small 1, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [US] Facepunch Small 1?
These Rust Server History lists include [US] Facepunch Small 1: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server entry
Does [US] Facepunch Small 1 run smoothly?
Across the last 48 hours it averaged 311 server fps; the low was 263. As many as 96,033 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,738 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [US] Facepunch Small 1 run?
The recorded build for [US] Facepunch Small 1 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [US] Facepunch Small 1 online, and how reliable is it?
[US] Facepunch Small 1 is listed as online now. About 11 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [US] Facepunch Small 1 located?
The name of [US] Facepunch Small 1 points to North America, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 148.113.198.5:28015.
Wipe history
What does wipe day look like on [US] Facepunch Small 1?
At their busiest, its recent wipes drew an average of 16 players. At 24 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on [US] Facepunch Small 1?
[US] Facepunch Small 1 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 27 days 7 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.
Player counts
How does [US] Facepunch Small 1 rank against other Rust servers?
Over seven days of player hours, [US] Facepunch Small 1 ranks #1,167, inside the top 5% of all ranked servers.
How busy is [US] Facepunch Small 1?
2 players are on [US] Facepunch Small 1 at present, from 300 slots. Stored history gives a seven-day average of 7 players and a peak of 17. The busiest hour of the last 48 was 15:00 UTC, averaging 10 players.
Rules and settings
What are the rules and settings on [US] Facepunch Small 1?
You will not find a gather rate in the name of [US] Facepunch Small 1. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. It appears in Rust's Official tab in game. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [US] Facepunch Small 1 run?
A procedural map of size 3,750 with seed 445179455 is what [US] Facepunch Small 1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [US] Facepunch Small 1?
Entering client.connect 148.113.198.5:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.